Pre-beta content: Difference between revisions

added a new screenshot of AoP, courtesy of Alex Okita; organized this level's section a little more; changed some two-column image galleries to three-column to use screen space more efficiently
(placed each cut weapon under its own subsection; added screenshot to multi-rocket launcher's section even though it is already under the "Cut levels" section, because it's pretty informative)
(added a new screenshot of AoP, courtesy of Alex Okita; organized this level's section a little more; changed some two-column image galleries to three-column to use screen space more efficiently)
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===Arena of Pain===
===Arena of Pain===
This was an arena with an industrial center area and much cleaner/brighter outlying areas connected by walkways, seen at various stages of development or in various flavors. This level also featured heavily in mid-development video footage (see {{SectionLink||Video footage}}).
{| style="width:650px;"
{| style="width:650px;"
|+'''Industrial area'''
|[[Image:MP arena 1-1.jpg|320px]]
|[[Image:MP arena 1-1.jpg|320px]]
|[[Image:MP arena 1-2.jpg|320px]]
|[[Image:MP arena 1-2.jpg|320px]]
|[[Image:MP arena 1-7.jpg|320px]]
|-
|-
|[[Image:MP arena 1-7.jpg|320px]]
|[[Image:MP arena 1-3.jpg|320px]]
|[[Image:MP arena 1-3.jpg|320px]]
|-
|[[Image:MP arena 1-4.jpg|320px]]
|[[Image:MP arena 1-4.jpg|320px]]
|[[Image:MP arena 1-5.jpg|320px]]
|[[Image:MP arena 1-5.jpg|320px]]
|-
|-
| align="center" colspan="2" | [[Image:1999 Trailer - MP arena 1-7.jpg]]
| align="center" colspan="3" | [[Image:1999 Trailer - MP arena 1-7.jpg]]
|-
| colspan="2" | This was an arena with an industrial center area and much cleaner/brighter outlying areas connected by walkways, seen at various stages of development or in various flavors. This level also featured heavily in mid-development video footage (see {{SectionLink||Video footage}}).
|}
|}




{|
{| style="width:650px;"
|+'''Clean area'''
|[[Image:Arena of Pain 1.jpg]]
|[[Image:Arena of Pain 1.jpg]]
|[[Image:Arena of Pain 2.jpg]]
|[[Image:Arena of Pain 2.jpg]]
|[[Image:Arena of Pain 3.jpg]]
|[[Image:Arena of Pain 3.jpg]]
|-
|-
| colspan="3" align="center" | [[Image:MP arena 1-6.jpg|320px]]
|[[Image:MP arena 1-6.jpg|320px]]
|[[Image:Arena of Pain 4.jpg|320px]]
|
|-
|-
| colspan="3" | In this area, the wall seen on the left appears to say "[DA]VES [AR]ENA of PAiN", which if true would refer to Dave Dunn the level modeler.
| colspan="3" | In the first three shots, the wall seen on the left appears to say "[DA]VES [AR]ENA of PAiN", which if true would refer to Dave Dunn the level modeler.
|}
|}


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|[[Image:Pit1.jpg|320px]]
|[[Image:Pit1.jpg|320px]]
|[[Image:Pit2.jpg|320px]]
|[[Image:Pit2.jpg|320px]]
|-
|[[Image:Pit3.jpg|320px]]
| colspan="2" align="center" | [[Image:Pit3.jpg|320px]]
|}
|}


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|[[Image:MP arena 2-1.jpg|320px]]
|[[Image:MP arena 2-1.jpg|320px]]
|[[Image:MP arena 2-2.jpg|320px]]
|[[Image:MP arena 2-2.jpg|320px]]
|[[Image:MP arena 2-3.jpg|320px]]
|-
|-
|[[Image:MP arena 2-3.jpg|320px]]
|[[Image:MP arena 2-4 with Iron Demon.jpg|320px]]
|[[Image:MP arena 2-4 with Iron Demon.jpg|320px]]
|-
|[[Image:Pit4.jpg|320px]]
|[[Image:Pit4.jpg|320px]]
|[[Image:Pre-beta blood.jpg|320px]]
|[[Image:Pre-beta blood.jpg|320px]]
|-
|-
| colspan="2" | The first three pictures show some basic elements of the level's architecture (most notably, very steep stairs). The third picture shows [[Konoko]] knocking down an early [[Tanker]], with what looks like a collision glitch. The fourth picture is a rare glimpse at the [[Iron Demon]].
| colspan="3" | The first three pictures show some basic elements of the level's architecture (most notably, very steep stairs). The third picture shows [[Konoko]] knocking down an early [[Tanker]], with what looks like a collision glitch. The fourth picture is a rare glimpse at the [[Iron Demon]].
|}
|}


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|[[Image:1999 Trailer - MP arena 2-05.jpg]]
|[[Image:1999 Trailer - MP arena 2-05.jpg]]
|[[Image:1999 Trailer - MP arena 2-06.jpg]]
|[[Image:1999 Trailer - MP arena 2-06.jpg]]
|[[Image:1999 Trailer - MP arena 2-07.jpg]]
|-
|-
|[[Image:1999 Trailer - MP arena 2-07.jpg]]
|[[Image:1999 Trailer - MP arena 2-08.jpg]]
|[[Image:1999 Trailer - MP arena 2-08.jpg]]
|-
|[[Image:1999 Trailer - MP arena 2-09.jpg]]
|[[Image:1999 Trailer - MP arena 2-09.jpg]]
|[[Image:1999 Trailer - MP arena 2-10.jpg]]
|[[Image:1999 Trailer - MP arena 2-10.jpg]]
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|[[Image:1999 Trailer - MP arena 2-11.jpg]]
|[[Image:1999 Trailer - MP arena 2-11.jpg]]
|[[Image:1999 Trailer - MP arena 2-12.jpg]]
|[[Image:1999 Trailer - MP arena 2-12.jpg]]
|[[Image:1999 Trailer - MP arena 2-13.jpg]]
|-
|-
|[[Image:1999 Trailer - MP arena 2-13.jpg]]
|[[Image:1999 Trailer - MP arena 2-14.jpg]]
|[[Image:1999 Trailer - MP arena 2-14.jpg]]
|-
|[[Image:1999 Trailer - MP arena 2-15.jpg]]
|[[Image:1999 Trailer - MP arena 2-15.jpg]]
|[[Image:1999 Trailer - MP arena 2-16.jpg]]
|[[Image:1999 Trailer - MP arena 2-16.jpg]]
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|[[Image:1999 Trailer - MP arena 2-17.jpg]]
|[[Image:1999 Trailer - MP arena 2-17.jpg]]
|[[Image:1999 Trailer - MP arena 2-18.jpg]]
|[[Image:1999 Trailer - MP arena 2-18.jpg]]
|[[Image:1999 Trailer - MP arena 2-19.jpg]]
|-
|-
|[[Image:1999 Trailer - MP arena 2-19.jpg]]
|[[Image:1999 Trailer - MP arena 2-20.jpg]]
|[[Image:1999 Trailer - MP arena 2-20.jpg]]
|-
|[[Image:1999 Trailer - MP arena 2-21.jpg]]
|[[Image:1999 Trailer - MP arena 2-21.jpg]]
|[[Image:1999 Trailer - MP arena 2-22.jpg]]
|[[Image:1999 Trailer - MP arena 2-22.jpg]]
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|[[Image:1999 Trailer - MP arena 2-23.jpg]]
|[[Image:1999 Trailer - MP arena 2-23.jpg]]
|[[Image:1999 Trailer - MP arena 2-24.jpg]]
|[[Image:1999 Trailer - MP arena 2-24.jpg]]
|[[Image:1999 Trailer - MP arena 2-25.jpg]]
|-
|-
|[[Image:1999 Trailer - MP arena 2-25.jpg]]
| colspan="3" | [[Image:1999 Trailer - MP arena 2-26.jpg]]
|[[Image:1999 Trailer - MP arena 2-26.jpg]]
|}
|}


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|align="center"|[[Image:Pre-beta enigma 5 cropped.jpg]]
|align="center"|[[Image:Pre-beta enigma 5 cropped.jpg]]
|-
|-
|A region of The Pit, identifiable by the shared wall texture. Lumber is stacked in the background (this is a construction zone, after all). This is possibly our only screenshot showing an over-the-shoulder weapon animation variant which we no longer have. The yellow blob in the distant top-left corner is probably a relic flame particle that's still in the game, but drawn incorrectly due to a graphics bug.
|A region of The Pit, identifiable by the shared wall texture. Lumber is stacked in the background (this is a construction zone, after all). This is possibly our only screenshot showing an over-the-shoulder weapon animation variant which we no longer have. The camo Strikers are also a notably pre-beta-only variant. The yellow blob in the distant top-left corner is probably a relic flame particle that's still in the game, but drawn incorrectly due to a graphics bug.
|}
|}