OBD:ONGS: Difference between revisions
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{| WIDTH=100% {{Template:OBDtable}} | {| WIDTH=100% {{Template:OBDtable}} | ||
|- ALIGN=CENTER BGCOLOR="# | |- ALIGN=CENTER BGCOLOR="#E9E9E9" | ||
| WIDTH=15% | '''Hex''' || WIDTH=15% | '''Translation''' || WIDTH=70% | '''Meaning''' | | WIDTH=15% | '''Hex''' || WIDTH=15% | '''Translation''' || WIDTH=70% | '''Meaning''' | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FF0000" | 01 00 00 00 || 0 || ALIGN=LEFT | 00000-game_settings.ONGS | | BGCOLOR="#FF0000" | 01 00 00 00 || 0 || ALIGN=LEFT | 00000-game_settings.ONGS | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFFF00" | 01 00 00 00 || 0 || ALIGN=LEFT | level 0 | | BGCOLOR="#FFFF00" | 01 00 00 00 || 0 || ALIGN=LEFT | level 0 | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000" | ||
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first part.</FONT> | | COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first part.</FONT> | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFC8C8" | 00 00 00 40 || 2.000000 || ALIGN=LEFT | unknown | | BGCOLOR="#FFC8C8" | 00 00 00 40 || 2.000000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFC8C8" | 00 00 80 3E || 0.250000 || ALIGN=LEFT | unknown | | BGCOLOR="#FFC8C8" | 00 00 80 3E || 0.250000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFC8C8" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | unknown | | BGCOLOR="#FFC8C8" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFC8C8" | 00 00 C0 3F || 1.500000 || ALIGN=LEFT | unknown | | BGCOLOR="#FFC8C8" | 00 00 C0 3F || 1.500000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFC8C8" | 33 33 13 40 || 2.300000 || ALIGN=LEFT | unknown | | BGCOLOR="#FFC8C8" | 33 33 13 40 || 2.300000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFFFC8" | 04 00 00 00 || 4 || ALIGN=LEFT | 4 entries follow | | BGCOLOR="#FFFFC8" | 04 00 00 00 || 4 || ALIGN=LEFT | 4 entries follow | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#C8FFC8" | 00 00 00 00 || 0.000000 || ALIGN=LEFT | 0 percent health | | BGCOLOR="#C8FFC8" | 00 00 00 00 || 0.000000 || ALIGN=LEFT | 0 percent health | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#C8FFC8" | C2 F5 28 3F || 0.660000 || ALIGN=LEFT | 66 percent health | | BGCOLOR="#C8FFC8" | C2 F5 28 3F || 0.660000 || ALIGN=LEFT | 66 percent health | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#C8FFC8" | 47 E1 7A 3F || 0.980000 || ALIGN=LEFT | 98 percent health | | BGCOLOR="#C8FFC8" | 47 E1 7A 3F || 0.980000 || ALIGN=LEFT | 98 percent health | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#C8FFC8" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | 100 percent health | | BGCOLOR="#C8FFC8" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | 100 percent health | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#C8FFFF" | AD DE || dead || ALIGN=LEFT | not used | | BGCOLOR="#C8FFFF" | AD DE || dead || ALIGN=LEFT | not used | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFC8FF" | 00 00 FF FF || BGCOLOR="#FF0000" | 0, 0, 255; 255 || ALIGN=LEFT | colour (blue, green, red) and transparency if the character has a health of 0 percent | | BGCOLOR="#FFC8FF" | 00 00 FF FF || BGCOLOR="#FF0000" | 0, 0, 255; 255 || ALIGN=LEFT | colour (blue, green, red) and transparency if the character has a health of 0 percent | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFC8FF" | 00 FF FF FF || BGCOLOR="#FFFF00" | 0, 255, 255; 255 || ALIGN=LEFT | colour (blue, green, red) and transparency if the character has a health of 66 percent | | BGCOLOR="#FFC8FF" | 00 FF FF FF || BGCOLOR="#FFFF00" | 0, 255, 255; 255 || ALIGN=LEFT | colour (blue, green, red) and transparency if the character has a health of 66 percent | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFC8FF" | 2B A1 13 FF || BGCOLOR="#13A12B" | 43, 161, 19; 255 || ALIGN=LEFT | colour (blue, green, red) and transparency if the character has a health of 98 percent | | BGCOLOR="#FFC8FF" | 2B A1 13 FF || BGCOLOR="#13A12B" | 43, 161, 19; 255 || ALIGN=LEFT | colour (blue, green, red) and transparency if the character has a health of 98 percent | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFC8FF" | 00 FF 00 FF || BGCOLOR="#00FF00" | 0, 255, 0; 255 || ALIGN=LEFT | colour (blue, green, red) and transparency if the character has a health of 100 percent | | BGCOLOR="#FFC8FF" | 00 FF 00 FF || BGCOLOR="#00FF00" | 0, 255, 0; 255 || ALIGN=LEFT | colour (blue, green, red) and transparency if the character has a health of 100 percent | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFC800" | AD DE || dead || ALIGN=LEFT | not used | | BGCOLOR="#FFC800" | AD DE || dead || ALIGN=LEFT | not used | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#808080" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#808080" | ||
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first block of the first part.</FONT> | | COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first block of the first part.</FONT> | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#C800C8" COLSPAN=2 | <TT>powerup_ammo</TT> || ALIGN=LEFT | 3D model name (reference to 01449-powerup_ammo.[[OBD:M3GM | M3GM]]) | | BGCOLOR="#C800C8" COLSPAN=2 | <TT>powerup_ammo</TT> || ALIGN=LEFT | 3D model name (reference to 01449-powerup_ammo.[[OBD:M3GM | M3GM]]) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000" | ||
Line 60: | Line 60: | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#808080" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#808080" | ||
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first block of the second part.</FONT> | | COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first block of the second part.</FONT> | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#C87C64" COLSPAN=2 | <TT>glowtex_ammo</TT> || ALIGN=LEFT | name of the texture which surrounds the 3D model above in some distance (reference to 01448-glowtex_ammo.[[OBD:TXMP | TXMP]]) | | BGCOLOR="#C87C64" COLSPAN=2 | <TT>glowtex_ammo</TT> || ALIGN=LEFT | name of the texture which surrounds the 3D model above in some distance (reference to 01448-glowtex_ammo.[[OBD:TXMP | TXMP]]) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000" | ||
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the third part.</FONT> | | COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the third part.</FONT> | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown red ammo clip min; it seems (I'm pretty sure) that this complete part belongs to the inventory parts above; (note for me: empty blocks above maybe space for the canceled nci powerup) | | BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown red ammo clip min; it seems (I'm pretty sure) that this complete part belongs to the inventory parts above; (note for me: empty blocks above maybe space for the canceled nci powerup) | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown red ammo clip max | | BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown red ammo clip max | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown green energy cell min | | BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown green energy cell min | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown green energy cell max | | BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown green energy cell max | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown hypo min | | BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown hypo min | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown hypo max | | BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown hypo max | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown force shield min | | BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown force shield min | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown force shield max | | BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown force shield max | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown phase cloak min | | BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown phase cloak min | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown phase cloak max | | BGCOLOR="#B0C3D4" | 00 00 A0 40 || 5.000000 || ALIGN=LEFT | unknown phase cloak max | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 C0 40 || 6.000000 || ALIGN=LEFT | unknown lsi min | | BGCOLOR="#B0C3D4" | 00 00 C0 40 || 6.000000 || ALIGN=LEFT | unknown lsi min | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#B0C3D4" | 00 00 C0 40 || 6.000000 || ALIGN=LEFT | unknown lsi max | | BGCOLOR="#B0C3D4" | 00 00 C0 40 || 6.000000 || ALIGN=LEFT | unknown lsi max | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#E7CEA5" | AD DE || dead || ALIGN=LEFT | not used (unknown min and max for nci?) | | BGCOLOR="#E7CEA5" | AD DE || dead || ALIGN=LEFT | not used (unknown min and max for nci?) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#808080" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#808080" | ||
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first block of the third part.</FONT> | | COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first block of the third part.</FONT> | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FFDDDD" COLSPAN=2 | <TT>.</TT> || ALIGN=LEFT | sound name; not used; (reference to an [[OBD:OSBD | OSBD]] file) | | BGCOLOR="#FFDDDD" COLSPAN=2 | <TT>.</TT> || ALIGN=LEFT | sound name; not used; (reference to an [[OBD:OSBD | OSBD]] file) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000" | ||
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the fourth part.</FONT> | | COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the fourth part.</FONT> | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 33 33 33 3F || 0.700000 || ALIGN=LEFT | unknown (note: to all unknown fields below: I've tested it with all teams ==> no effect) | | BGCOLOR="#64AAAA" | 33 33 33 3F || 0.700000 || ALIGN=LEFT | unknown (note: to all unknown fields below: I've tested it with all teams ==> no effect) | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 33 33 B3 3F || 1.400000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | 33 33 B3 3F || 1.400000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 9A 99 19 3F || 0.600000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | 9A 99 19 3F || 0.600000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 66 66 A6 3F || 1.300000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | 66 66 A6 3F || 1.300000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | CD CC 4C 3F || 0.800000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | CD CC 4C 3F || 0.800000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 00 00 C0 3F || 1.500000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | 00 00 C0 3F || 1.500000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 9A 99 99 3F || 1.200000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | 9A 99 99 3F || 1.200000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 9A 99 19 3F || 0.600000 || ALIGN=LEFT | unknown | | BGCOLOR="#64AAAA" | 9A 99 19 3F || 0.600000 || ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | enemy health factor if you play on easy | | BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | enemy health factor if you play on easy | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | enemy health factor if you play on normal | | BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | enemy health factor if you play on normal | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 00 00 A0 3F || 1.250000 || ALIGN=LEFT | enemy health factor if you play on hard | | BGCOLOR="#64AAAA" | 00 00 A0 3F || 1.250000 || ALIGN=LEFT | enemy health factor if you play on hard | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 66 66 A6 3F || 1.300000 || ALIGN=LEFT | player health factor if you play on easy | | BGCOLOR="#64AAAA" | 66 66 A6 3F || 1.300000 || ALIGN=LEFT | player health factor if you play on easy | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | player health factor if you play on normal | | BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | player health factor if you play on normal | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | player health factor if you play on hard | | BGCOLOR="#64AAAA" | 00 00 80 3F || 1.000000 || ALIGN=LEFT | player health factor if you play on hard | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#EBEBEB" | 10 00 00 00 || 16 || ALIGN=LEFT | 16 packages follow (one package is edged in darkgrey) | | BGCOLOR="#EBEBEB" | 10 00 00 00 || 16 || ALIGN=LEFT | 16 packages follow (one package is edged in darkgrey) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#808080" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#808080" | ||
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first package of the fourth part.</FONT> | | COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first package of the fourth part.</FONT> | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#8C8CCC" COLSPAN=2 | <TT>hypo</TT> || ALIGN=LEFT | space for notes | | BGCOLOR="#8C8CCC" COLSPAN=2 | <TT>hypo</TT> || ALIGN=LEFT | space for notes | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#FF00C8" | 01 00 || 1 || ALIGN=LEFT | first level with autoprompting | | BGCOLOR="#FF00C8" | 01 00 || 1 || ALIGN=LEFT | first level with autoprompting | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#F0F096" | 02 00 || 2 || ALIGN=LEFT | last level with autoprompting | | BGCOLOR="#F0F096" | 02 00 || 2 || ALIGN=LEFT | last level with autoprompting | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
| BGCOLOR="#00C864" COLSPAN=2 | <TT>autoprompt_hypo</TT> || ALIGN=LEFT | raw file anchor for the text message (it belongs to the [[OBD:SUBT | SUBT]] file) | | BGCOLOR="#00C864" COLSPAN=2 | <TT>autoprompt_hypo</TT> || ALIGN=LEFT | raw file anchor for the text message (it belongs to the [[OBD:SUBT | SUBT]] file) | ||
|} | |} |