Music/Ingame: Difference between revisions

m
renamed table because old name is no longer accurate
m (added note about AE globalization)
m (renamed table because old name is no longer accurate)
 
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{|border=1 cellspacing=1 cellpadding=0 style="float:right"
{|border=1 cellspacing=1 cellpadding=0 style="float:right"
|+'''Oni's in-game music data'''
|+'''Oni's music data and scripting'''
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!Track #
!Track #
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|bgcolor="#00C8C8"|
|bgcolor="#00C8C8"|
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! rowspan="1"|--
! rowspan="1"|Missing
!mus_cool13
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|bgcolor="#0000C8"|
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===mus_cool13===
===mus_cool13===
Intended to start playing in Chapter 5 from the time when the first door lock is unlocked until the last door lock is unlocked.
;Sound files
;Sound files
:mus_cool13#, #={_1, _2, _3, _end, _in)
:mus_cool13#, #={_1, _2, _3, _end, _in)