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:Each 2 int16 fields makes a texture coordinate. The first 9 texture are coordinates are the top left coordinate of each of the 9 rectangles and the next 9 coordinates are the bottom right coordinate of each of the 9 rectangles. When both coordinates are 0 then the rectangle is not used. The order of the coordinates is top bottom and left to right. | :Each 2 int16 fields makes a texture coordinate. The first 9 texture are coordinates are the top left coordinate of each of the 9 rectangles and the next 9 coordinates are the bottom right coordinate of each of the 9 rectangles. When both coordinates are 0 then the rectangle is not used. The order of the coordinates is top bottom and left to right. | ||
{{OBD_File_Footer | type=PSpc | prev=PNTA | next=PSpL | name=Part Specification | family=Message}} | {{OBD_File_Footer | type=PSpc | prev=PNTA | next=PSpL | name=Part Specification | family=Message}} |
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