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(one less unknown field to worry about...) |
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{{OBDtr| 0x10 | float |FFC8FF| 00 00 40 41 | 12.000000 | throw distance }} | {{OBDtr| 0x10 | float |FFC8FF| 00 00 40 41 | 12.000000 | throw distance }} | ||
{{OBDtr| 0x14 | int16 |FFC800| 60 00 | 96 | type / aming type; that's the ID (type) for the animation of the target }} | {{OBDtr| 0x14 | int16 |FFC800| 60 00 | 96 | type / aming type; that's the ID (type) for the animation of the target }} | ||
|} | |} | ||
<CENTER>[[OBD:TRAM/raw0x20|shortcut part]] << '''[[OBD:TRAM|TRAM]] - throw part''' >> [[OBD:TRAM/raw0x28|footstep part]]</CENTER> | <CENTER>[[OBD:TRAM/raw0x20|shortcut part]] << '''[[OBD:TRAM|TRAM]] - throw part''' >> [[OBD:TRAM/raw0x28|footstep part]]</CENTER> |
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