OBD:BINA/OBJC/PATR: Difference between revisions

m
option 21 (patrolscript)
m (fixed typo)
m (option 21 (patrolscript))
Line 60: Line 60:
:19 - time + flag + rotation (short + short + float) - character moves to the flag and looks/aims around for the fixed time
:19 - time + flag + rotation (short + short + float) - character moves to the flag and looks/aims around for the fixed time
:20 - time follows (short)
:20 - time follows (short)
:21 - flag follows (short) - character moves to this flag
:21 - patrolscript id follows (short) - function with this id is called up (f.e. id <nowiki>= 1, then called up function =</nowiki> patrolscript0001)
:22 - ignore player (byte) - 0 <nowiki>=</nowiki> off; 1 <nowiki>=</nowiki> on
:22 - ignore player (byte) - 0 <nowiki>= off; 1 =</nowiki> on
:23 - flag + time + unknown (short + short + float) - character faces to to the flag and fires his/her weapon for the fixed time (doesn't work on stairways)
:23 - flag + time + unknown (short + short + float) - character faces to to the flag and fires his/her weapon for the fixed time (doesn't work on stairways)


1,051

edits