XML:ONCV
ONCV: character variant
This file is used to create random characters and harder character variants on game difficulty level hard.
- Every character in BINACJBOCharacter can have a flag for shapeshifting* into a random** ONCC.
- This doesn't effect BINACJBOCharacter properties: the character will keep his/her name, melee profile, drop items, etc..
- * The XML flag is named "RandomCostume" and must be set in CHAR.
- ** The actual ONCC is chosen from all ONCC linking to the ONCV (It's like they create a pool for randomness.)
example
Motoko is her own character class, and doesn't change her appearance on difficulty level "hard".
<?xml version="1.0" encoding="utf-8"?>
<Oni Version="0.9.27.0">
<Instance id="0" type="ONCV" name="motoko">
<ParentVariant>ONCVany</ParentVariant>
<CharacterClass>motoko</CharacterClass>
<CharacterClassHard></CharacterClassHard>
</Instance>
</Oni>