Anniversary Edition/To-do
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= done but not tested
= done and tested
Task | Description | |
---|---|---|
Pre-release | ||
Improve AE Installer | Add auto-download and update checks, etc. | |
Fix mini-Striker cameos | Globalization causes mini-Strikers from Dream Lab to invade all levels; bring over fix from Glass | |
Fix bug with Dream Lab photos | The replaced flyby photos are not being found in level13_Final; can be solved by shipping the ONLV file | |
Globalizing like 2010 AE? | Make sure globalization is working as intended | |
Convert Globalize items to packages | Package up the tweaks and minor fixes and place on Depot: | |
*VanillaBSL: Provide Win/Mac versions | ||
*Animation Interpolation | ||
*Doctor Fix | ||
*Chenille Fix | ||
*Bomber Fix | ||
*Glass (Animations/Characters, Particles) - join with Glass-Breaking Moves above as patch mod | ||
*Knockdowns - join with domino portion of Knockdown Revamp above as patch mod | ||
*TRAC Prep | ||
*Dashing Prep | ||
*ONCC Prep | ||
*Diary page fix, subtitle fix?, WMDD fixes? | ||
*Radio Saber | ||
*Level 3: AISA? | ||
*Level 4: Cars (which is 960, 9601, 9602?) - fixed UVs and added DeLorean | ||
*Level 13: Photo OBANs | ||
*Level 18: BINACBJO? | ||
Update packages on Depot for AEI 2 | List changes that need to be made here: | |
*Combine platform-specific mods where applicable | ||
*Reduce all nodes to one mod attachment | ||
*Incompatibility field -- for example, Exploding Barrel is incompatible with the mods listed below | ||
*Dependencies field -- e.g. 80211 requires 80210, and Hayate, Hanako, Grey Fury, Hammer, BGI Heavy Bot, BGI Ninja Bot, and SMP require 23900 | ||
Make Char. Additives only impacts | Leave impacts under 23900 so they come after Samer's char. mods and add it as dependency to mods listed above | |
Make ONCVs/ONVL from Char. Additives core | Include these files in core so Samer's characters will work out of the box | |
Update Main Menu, fix HD Main Menu | Remove release date from SD and HD menu, add HD menu to HD Screens package | |
Set up Daodan DLL package | Fix DaodanGL, make a core package | |
Think about demos | Should people need to own Oni to try the AE? A demo using the original 2/3 demo levels would be nice advertising | |
Update ModDB | Add some mod screenshots/videos? | |
Post-release | ||
Update wiki docs | Update documentation on Mac app (here, here and here), AE, AE mods, Daodan DLL, and any other related articles | |
Break out included 2010 AE pkg.s | Offer pkg.s on Depot, make Core, or remove them altogether | |
*Better Weapons - break into standalone pkg.s Better Weapons and Three-Dee Shells | ||
*New Weapons - combine with new weap. collections on Depot | ||
*Upgraded ONCCs - make patch mod | ||
*Brutal AI - see "bugs" section below | ||
*New Characters - break out into sep. pkg.s | ||
*Shinatama Too - update version on Depot | ||
*Severed Textures | ||
*Glass Breaking Moves - make patch mod | ||
*Dangerous Glass | ||
*Improved Weather - delete? | ||
*Blood | ||
*Dashing AI | ||
*Ninja Shadow Dash | ||
*Dash Blur | ||
*Unlock All Moves - make patch mod, remove Radio Saber as it is also core mod, below | ||
*Andrashi TRAMs - see "bugs" section below | ||
*Knockdown Revamp - break into domino and disarm mods, as patch mods; see "bugs" section below | ||
Dashing AI cutscene fix | Fix the cutscenes where running characters now dash and go off the correct path (has EdT fixed some of these?); also, there was a report of the dash-run-dash bug still occurring; Gumby claimed to have fixed this on 6/18/10 | |
Raise femcop health in Upgraded ONCCs | We have multiple reports that Karen et al. have way too low health in this pkg | |
Cutscene fix for Ch. 14 | Prevent Konoko from appearing on the side of the screen before she falls from the plane (done?) | |
BGI pistol fix | Does the pistol still claim it has no recoil? | |
Brutal AI fix | Does the current version still break super moves? Version 1.1 should not | |
Knockdown revamp | There's a report of one's throws hitting your own character, and also that uninstalling this mod does not revert things back to the way they were (see Samer's post) | |
Fix switched Tanker super sounds | Supposedly some package is doing this, needs research (edit: see this post) | |
What about Loser's mods? | Loser seems to want us to cut them all out; there are numerous issues reported for them, such as here | |
HQ intro? | Supply the larger 25fps intro as an optional mod? | |
Update GUIs | Make sure Vago GUI works with the latest AE | |
Review Mac mods | We only need to support Intel Macs these days, so make sure that packages' use of textures and BSL reflects the capabilities of the Intel build | |
Review KonokoPack, UltraChars, TCTF3 | Decide the fate of these mods in svn's NextRelease folder | |
What about non-package mods? | They will only become more overlooked now that users will have less reason to be browsing the Depot directly... | |
Add VDG throw fix? | Make this package a core tweak package? | |
Fix damage for TCTF back throw | Need specifics on this from Samer | |
Add jewels hit fix | Vanilla jewels hit only works on Striker TRAC-based characters; add for Comguy-based TRACs except robots | |
Add team fix for TCTF HQ civilians | Samer says he has a fix for TCTF attacking civvies |