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  • 29 bytes (3 words) - 02:03, 19 December 2012
  • : The number of images depends on how long your animation is in seconds and at what fps you will e ...if your animation is 2s long and you set the fps to 24 fps you will get 48 images.
    2 KB (301 words) - 20:59, 7 May 2022

Page text matches

  • #REDIRECT [[:Category:Unit Viewer images]]
    42 bytes (5 words) - 18:40, 2 December 2023
  • : The number of images depends on how long your animation is in seconds and at what fps you will e ...if your animation is 2s long and you set the fps to 24 fps you will get 48 images.
    2 KB (301 words) - 20:59, 7 May 2022
  • {{Hatnote|If you wanted the category for logo images, see [[:Category:Logos, icons and symbols]].}} ...packaging, based on the material we've collected in [[:Category:Packaging images]]. If a logo appears anywhere on a particular release's box, jewel case or
    2 KB (281 words) - 13:53, 2 January 2024
  • *View TXMP and its properties. Convert images to TXMP.oni files with flags.
    905 bytes (133 words) - 17:02, 8 April 2023
  • Resources from Oni were used in its production, such as images, sounds, and subtitles. The people involved in the project were [[User:Scri
    870 bytes (142 words) - 22:25, 29 April 2023
  • *[[:Category:Konoko Payne images]]
    1 KB (172 words) - 02:05, 1 May 2023
  • # When using XML to import, OniSplit can only accept TGA images. ...ing a level#Texture exchange|BSL loop]]. The conclusion is to use animated images with lower quality settings and to avoid long periods of duplicate frames w
    6 KB (865 words) - 01:20, 20 November 2023
  • ...256x256 images into the TXMB's space until you aren't able to add any more images of that size, then find the remaining width/height left to complete the TXM <nowiki>**</nowiki>We add images of 224px height, because 256px height images would have overflowed the TXMB's 480px height.
    7 KB (980 words) - 13:07, 5 April 2021
  • ...program allowing one to preview and extract character models, 3D objects, images, sounds and some animations in Oni's [[OBD|.dat]] files. 25.11.2007 - now it can view/extract images
    3 KB (490 words) - 03:21, 27 October 2021
  • *: Replaces TXMP images by image files ...pecial purposes. Needed additions are the column colorings, cell hints and images in cells. License: Couldn't find one. Suppose open source.
    4 KB (623 words) - 18:50, 7 February 2021
  • Images etc here: http://geyser.oni2.net/SE2/
    1 KB (203 words) - 15:26, 28 February 2021
  • !width=330|Preview<!--this column is for 256px-wide thumbnails of preview images--> ...Bungie never thought you'd see back when 4:3 was the standard. Hover over images for more info.
    4 KB (607 words) - 02:54, 31 March 2023
  • ...e="font-size:110%;">'''{{NUMBEROFARTICLES}} articles and {{NUMBEROFFILES}} images'''</div>
    2 KB (295 words) - 00:12, 3 December 2023
  • ...black-and-white series are more ''economic'', faster to make. Black-white images can't deliver the full intended atmosphere.
    2 KB (308 words) - 02:14, 18 February 2022
  • *{{C|11|Hasegawa's diary}} is accompanied by 7 images on-screen.
    2 KB (323 words) - 19:53, 19 December 2023
  • ...Japanese reading apparently exists... Katakana for ME and TA do exist (see images on the right). ..." proper to [[Daodan]] symbiosis may appear within the very MU-ETA symbol (images coming soon).
    5 KB (837 words) - 00:43, 21 March 2020
  • ...cted. The images are dated Jul. 2, 1999. Click one of the "all text shown" images below for a more readable transcript of the text.
    8 KB (1,395 words) - 00:31, 29 April 2023
  • ...tps://archive.org/details/PCXL11Jul1999/page/n17/mode/2up a collage of Oni images] inside the July 1999 issue.<ref>Myelin Games, [https://www.youtube.com/wat
    3 KB (433 words) - 19:15, 2 December 2023
  • |style="padding:20px;"|'''[[Pre-beta content#Vago Bio-Research Lab|Pre-beta images]]'''
    3 KB (412 words) - 01:26, 4 April 2023
  • :''See [[:Category:Konoko model images]] for more images of her in-game models.'' :''See [[:Category:Konoko images by Okita]] for Konoko's concept art.''
    14 KB (2,334 words) - 23:56, 12 December 2023
  • The Japanese text that appears in various promotional images is broken down on the [[Oni matrix]] page.
    3 KB (451 words) - 13:55, 28 June 2022
  • |style="padding:20px;"|'''[[Pre-beta content#TCTF Science Prison|Pre-beta images]]'''
    3 KB (482 words) - 23:53, 12 December 2023
  • ...ll 70 images in one place is found in [http://ssg.oni2.net/subfold/bluebox/images/ this directory]. If you're curious about looking at the files' resources,
    3 KB (592 words) - 23:27, 26 December 2023
  • *[[:Category:Images of Griffin]]
    4 KB (527 words) - 14:20, 5 July 2022
  • ====Images==== '''Images in rich text block'''
    15 KB (2,391 words) - 20:39, 23 June 2020
  • ...ial box art for most of the game's releases, as seen [[:Category:Packaging images|HERE]].
    4 KB (734 words) - 15:54, 30 April 2023
  • * data table for Xenotron font styles and glow tex (test images for IPge) ...g new textures has become easy with UE4. There's no more need to split big images into smaller one.
    8 KB (1,230 words) - 19:23, 2 July 2022
  • ...effects are darker where Konoko continues to shoot the wall. The blood in images 1 and 2 also seems "thicker" in some places. The appearance of blood change ...emed to have trouble crossing polygon boundaries, as seen on the floors in images 4 and 5, and elsewhere. By the [[wp:E3|E3]] of May 2000, blood had been rem
    17 KB (2,757 words) - 15:15, 5 May 2024
  • *Bugfix: Image functions: Corrected image-decoder for 32bit images
    5 KB (648 words) - 15:02, 3 November 2012
  • The library contains collections of thumbnail images. Drag and drop them into Softimage to load the corresponding 3D data.
    5 KB (812 words) - 21:55, 2 July 2022
  • ...ailers, as well as a mix of screenshots and concept art (several dozens of images). Several years after the project died, additional samples were revealed wh
    6 KB (977 words) - 14:28, 11 June 2023
  • ...entially a box of textures that surrounds the level, so you will need five images for the top, north, east, south and west. The bottom has no image.}} |This type covers all images in Oni (except the ones larger than 256x256, which are built with [[#TXMB|T
    24 KB (3,891 words) - 16:26, 11 February 2024
  • (ugly JPG compression, that last one... all images from [http://phoenix.bungie.org/artwork.html HERE])
    6 KB (1,052 words) - 16:45, 5 March 2023
  • ...glory of instant celebrity."... Ugh! It's unleashing a torrent of digital images of itself! Stop it!
    5 KB (886 words) - 13:16, 13 May 2023
  • '''Manga''' is Japanese for "''comics''" or "''whimsical images''". Manga developed from a mixture of [[wp:Ukiyo-e|ukiyo-e]] and Western st
    6 KB (947 words) - 21:54, 9 December 2023
  • ...ategory:Manuals]]. For the game boxes and discs, see [[:Category:Packaging images]]. Note that the logos on the boxes can be very misleading with regards to
    7 KB (1,142 words) - 16:56, 28 January 2024
  • ...top-heavy, for one thing – and is missing the laser sight. In the last two images, which are probably the final pieces she created, the design closely matche
    7 KB (1,095 words) - 19:25, 4 December 2023
  • * Trivia: the [[:Image:Dream_obj_images_spawned.jpg|Dream Lab images]] use OBANs.
    11 KB (1,543 words) - 15:47, 6 January 2024
  • ...nglish manual, however some parts are hilariously mistranslated. Also, the images in the manual are generally low-quality black-and-white scans from the Engl
    9 KB (1,454 words) - 01:43, 10 November 2023
  • ...to an intriguing finding, which is that Alex Okita labeled the four "BGI" images in his art gallery as "[http://jongod.oni2.net/UnarchivedFiles/ONI%20ARCHIV
    9 KB (1,460 words) - 17:54, 12 December 2023
  • ...s you've exported an ONCC, you should now get a '''DAE file''' and an '''''images''''' folder containing the textures for it.
    12 KB (1,972 words) - 15:58, 25 July 2022
  • ...nfire, then gets up and uses his Cannonball Roll on the Security Guard. In images 3 and 4, there is a different mystery effect emanating from the floor, eith We don't have any images that we can link to this level. The script for the level, found in the '''a
    33 KB (5,302 words) - 20:15, 19 December 2023
  • ...sm. This method is very CPU-intensive and is typically used only for still images, short video sequences or CG movies such as Pixar's ''Cars''. Implementatio
    11 KB (1,891 words) - 14:16, 18 September 2022
  • ...er start screens), win-level and lose-level screens are actually composite images made up of smaller textures due to Oni's limitation in texture size.
    12 KB (1,994 words) - 16:09, 6 December 2023
  • ...could serve as inspiration. Some day this can get turned into a gallery of images and video to properly illustrate what I have in mind. [https://earthobservatory.nasa.gov/images/3042/lake-natron-tanzania Lake Natron, Tanzania]
    13 KB (1,817 words) - 02:08, 1 April 2024
  • ...h=320px}} {{Hover|two|image=Chapter 13 .MISSION COMPLETE.png|width=320px}} images, Konoko's appearance in them is somewhere between '''k4_F''' and '''k4_G'''
    12 KB (1,946 words) - 14:56, 9 March 2024
  • ...known as "Halo" and slowly drew attention away from the oft-delayed Oni as images and trailers for it began to appear. ...i (PlayStation 2)]], [[Oni 2 (Angel Studios)]], [[:Category:Oni (WAP) game images|Oni (WAP version)]].
    35 KB (5,556 words) - 15:23, 5 May 2024
  • =====Button and section images===== For standalone images Draw As Border can be used if the image is big enough. This will work like
    53 KB (8,102 words) - 14:47, 24 March 2024
  • ...y her panicking when the [[Deadly Brain]] flooded the Public News Net with images of itself.
    16 KB (2,607 words) - 21:42, 17 December 2023
  • * Images and any other files can be put into any folder of the add-on. ** Let's say you have an addon called "my_stuff", a subfolder "images" and an image called "test.png". The image can be accessed via:
    73 KB (10,328 words) - 16:20, 28 September 2023
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