OBD:TRAM/raw0x28

From OniGalore
throw part  <<  TRAM - footstep part  >>  particle part

This part belongs to the 01865-KONCOMpunch_heavy.TRAM file and dictates which frames can play a footstep sound. The number of footstep parts is announced by instance field 0x186.

Tram r08.gif


Offset Type Raw Hex Value Description
First element (black outline)
0x00 uint16 2A 00 42 frame where the footstep happens
0x02 uint16 01 00 1 footstep type; the following types are possible:
1 - left
2 - right
3 - both (e.g. a landing animation)


throw part  <<  TRAM - footstep part  >>  particle part