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OBD:BINA/OBJC/PATR: Difference between revisions

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{{OBDtr| 0x20 | float    |FFC8FF| 00 00 00 00 | 0.000000  | rotation on the z-axis in degrees }}
{{OBDtr| 0x20 | float    |FFC8FF| 00 00 00 00 | 0.000000  | rotation on the z-axis in degrees }}
{{OBDtr2|0x24 | char[32] |FFC800| Floor1_Stk_1            | patrol path name }}
{{OBDtr2|0x24 | char[32] |FFC800| Floor1_Stk_1            | patrol path name }}
{{OBDtr| 0x44 | int32    |C800C8| 04 00 00 00 | 4          | amount of elements in array (grey outline) }}
{{OBDtr| 0x44 | int32    |C800C8| 04 00 00 00 | 4          | number of path points (grey outline) }}
{{OBDtr| 0x48 | int16    |C87C64| 00 00       | 0          | patrol path ID }}
{{OBDtr| 0x48 | int16    |C87C64| 00 00       | 0          | patrol path ID }}
{{OBDtr| 0x4A | int16    |B0C3D4| 01 00      | 1          | unknown }}
{{OBDtr| 0x4A | int16    |B0C3D4| 01 00      | 1          | "return to nearest"? }}
{{OBDtrBK|1=First element (grey outline)}}
{{OBDtrBK|1=First path point (grey outline)}}
{{OBDtr| 0x00 | int32    |E7CEA5| 13 00 00 00 | 19        | option ID; the following IDs are possible (values in dec):
{{OBDtr| 0x00 | int32    |E7CEA5| 13 00 00 00 | 19        | path point type; the following types are possible (values in dec):




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{{OBDtr| 0x08 | float    |EBEBEB| 00 00 A0 42 | 80.000000  | unknown; character roation on the y-axis in degrees? }}
{{OBDtr| 0x08 | float    |EBEBEB| 00 00 A0 42 | 80.000000  | unknown; character roation on the y-axis in degrees? }}
|}
|}
;Path points
:A path point always has 20 bytes but the last 16 bytes have different meaning (including being ignored completly) depending on the point's type.
:A path can have at most 64 points.




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