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Nostalgia-ridden Iritscen randomly decides to check out Oni one day, after getting back into Marathon and discovering the whole AlephOne deal has been going on for a decade without his knowing.  He finds a community of enthusiastic people has reverse-engineered massive amounts of the game despite lacking any assistance from Bungie, etc.  Seeing their valiant efforts, such as preparing to release a Seventh Anniversary Edition mod package that improves gameplay, he eagerly jumps in, trying to help while not exactly knowing what in the heck he's doing.  This is his story.
Nostalgia-ridden Iritscen randomly decides to check out Oni one day, after getting back into Marathon and discovering the whole AlephOne deal has been going on for a decade without his knowing.  He finds a community of enthusiastic people has reverse-engineered massive amounts of the game despite lacking any assistance from Bungie, etc.  Seeing their valiant efforts, such as preparing to release a Seventh Anniversary Edition mod package that improves gameplay, he eagerly jumps in, trying to help while not exactly knowing what in the heck he's doing.  This is his story.


I am user '''#41''' on the wiki and my edit count as of July '08 is '''1,675''' (sad, isn't it?)
I am user '''#41''' on the wiki and my edit count as of August '08 is '''1,806''', which is 18% of all the edits on the wiki (sad, isn't it?)
 
'''Life of Iritscen'''<br>
Starting in the 2nd week of June, going through maybe the 1st week of July, I will be in transition to a new life in a new state, under a new name. Just kidding about the last part. But this means that I will probably be unable to visit the forums at all during that time. I will still try to check the wiki occasionally, so if anyone needs me (hah!) my Talk page is the place to let me know. Also, I will continue to work on the Oni projects mentioned below during this time period, assuming being off the Net doesn't hamper that work.
 
Update: Well, I'm back! I underestimated how time-consuming it is to move. I am still working through the process of furnishing my new place, but I am beginning to find time to return to Oni. Over the next few days I will resume my work in poly modding and gradually return to the community. Stay tuned!




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::Wanted pages as of May '08: 432
::Wanted pages as of May '08: 432
::Wanted pages as of Jul '08: 436
::Wanted pages as of Jul '08: 436
::Wanted pages as of Aug '08: 432
*Watching over [[Special:Lonelypages|orphans]]
*Watching over [[Special:Lonelypages|orphans]]
*The [[OBD]] pages lack a clear explanation of the purpose and use of each file type; probably need to add that at some point
*The [[OBD]] pages lack a clear explanation of the purpose and use of each file type; probably need to add that at some point
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'''Other Oni-Related Projects'''<br>
'''Other Oni-Related Projects'''<br>
*Working on the Anniversary Edition Trailer (working draft v2 [http://www.youtube.com/watch?v=fdpExd3dojc HERE])
*Working on the Anniversary Edition Trailer (draft v4 [http://www.youtube.com/watch?v=OmBOh9KHZXM HERE])
:News since last cut: got my first footage to incorporate, got "kanji streamers" working to recreate look of original 1999 trailer.
:News since last cut: got LOTS of footage to incorporate; now following [[AE:Trailer|geyser's guidelines]] as best I can


*[[Anniversary Edition#Add Ons|Anniversary Edition Tools]] (Macintosh only) (with EdT)
*[[Anniversary Edition#Add Ons|Anniversary Edition Tools]] (Macintosh only) (with EdT)
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:My main focus lately has been improving the look of the key models (you know, the major characters). There are two basic issues with models that can exist. The first is a discrepancy between an in-game 3D model and the art as drawn by [[Lorraine]]. This is most noticeable with [[:Image:Poly Mods-Griffin Notes.png|Griffin]] and [[:Image:Poly Mods-Muro Notes.png|Muro]]. The second issue is simply a lack of polygons; the models were not bad in 2001 but can use some work to keep them looking decent in 2008.
:My main focus lately has been improving the look of the key models (you know, the major characters). There are two basic issues with models that can exist. The first is a discrepancy between an in-game 3D model and the art as drawn by [[Lorraine]]. This is most noticeable with [[:Image:Poly Mods-Griffin Notes.png|Griffin]] and [[:Image:Poly Mods-Muro Notes.png|Muro]]. The second issue is simply a lack of polygons; the models were not bad in 2001 but can use some work to keep them looking decent in 2008.


:Currently working on:
:Current progress:
:Some finishing touches on Griffin's model, then ensuring that he has a texture that fits his new face. After that I finish up Motoko, who also needs a few finishing touches and a new texture.
:Finishing touches on Griffin and Motoko, new textures for both.


:After that, I plan to move on to either or Konoko. Maybe Shinnie after that.
:After that, I plan to move on to either Muro or Konoko. Maybe Shinnie after that.


*[[:Category:Project Konoko V|Project Konoko V]]
*[[:Category:Project Konoko V|Project Konoko V]]