Jump to content

User talk:Neo: Difference between revisions

no edit summary
(Report on exe modifications for Neo)
No edit summary
Line 604: Line 604:


--[[User:Loser|Loser]] 16:12, 12 September 2008 (CEST)
--[[User:Loser|Loser]] 16:12, 12 September 2008 (CEST)
OK, I did some more checks:
:*Particles: there's basically no way to have a particle block larger than 65535. However, to my knowledge the maximum size of a particle is 256 bytes so with this increase you should be able to get 600 more particles (60 / per block * 100 blocks).
:*Decals: in theory it is possible to increase the decal buffer size but the hack would be rather extensive. Basically you would need something like Daodan dll to replace some function in the exe.
TRAM and memory corruption: tipically you cannot find it until the game crashes. If you manage to make it crash consistently with new animations then give me the animations and I'll see what I can do.
[[User:Neo|Neo]]
708

edits