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::Loser, before you get busy with school, please release the files for the sorta explosive barrel (ONIE, material, impact, etc): http://loser.oni2.net/Videos/Sorta_exploding_barrel.wmv We can now edit the ONIE in .xml! | ::Loser, before you get busy with school, please release the files for the sorta explosive barrel (ONIE, material, impact, etc): http://loser.oni2.net/Videos/Sorta_exploding_barrel.wmv We can now edit the ONIE in .xml! | ||
::I want to add to the request from geyser and Iritscen, the files related to jumping Mukade | ::I want to add to the request from geyser and Iritscen, the files related to jumping Mukade | ||
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[ | [http://loser.oni2.net/Junkyard/env_barrel_tech_demo.rar HERE] are files for exploding barrel. Since this just alters material of texture, you still cannot push those barrels around. I would be glad if we could, but we can't. And read README, all info is there. | ||
:*Personally, I think this is dead way. [[OBOA]] barrels should be better, but OBOAs have too many bugs and limitations. | :*Personally, I think this is dead way. [[OBOA]] barrels should be better, but OBOAs have too many bugs and limitations. | ||
:*So far, Gumby's project looks like the best solution. Sigh, in Oni we really need something like ONCC, but for moveable objects. ONFC, ONi Furniture Class. Similar to ONCC, only otimalized for objects. | :*So far, Gumby's project looks like the best solution. Sigh, in Oni we really need something like ONCC, but for moveable objects. ONFC, ONi Furniture Class. Similar to ONCC, only otimalized for objects. |
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