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User talk:Loser: Difference between revisions

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::Loser, before you get busy with school, please release the files for the sorta explosive barrel (ONIE, material, impact, etc): http://loser.oni2.net/Videos/Sorta_exploding_barrel.wmv  We can now edit the ONIE in .xml!  
::Loser, before you get busy with school, please release the files for the sorta explosive barrel (ONIE, material, impact, etc): http://loser.oni2.net/Videos/Sorta_exploding_barrel.wmv  We can now edit the ONIE in .xml!  
::I want to add to the request from geyser and Iritscen, the files related to jumping Mukade
::I want to add to the request from geyser and Iritscen, the files related to jumping Mukade




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[url=http://loser.oni2.net/Junkyard/env_barrel_tech_demo.rar HERE] are files for exploding barrel. Since this just alters material of texture, you still cannot push those barrels around. I would be glad if we could, but we can't. And read README, all info is there.
[http://loser.oni2.net/Junkyard/env_barrel_tech_demo.rar HERE] are files for exploding barrel. Since this just alters material of texture, you still cannot push those barrels around. I would be glad if we could, but we can't. And read README, all info is there.
:*Personally, I think this is dead way. [[OBOA]] barrels should be better, but OBOAs have too many bugs and limitations.
:*Personally, I think this is dead way. [[OBOA]] barrels should be better, but OBOAs have too many bugs and limitations.
:*So far, Gumby's project looks like the best solution. Sigh, in Oni we really need something like ONCC, but for moveable objects. ONFC, ONi Furniture Class. Similar to ONCC, only otimalized for objects.
:*So far, Gumby's project looks like the best solution. Sigh, in Oni we really need something like ONCC, but for moveable objects. ONFC, ONi Furniture Class. Similar to ONCC, only otimalized for objects.
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