User talk:Neo: Difference between revisions

1,302 bytes added ,  28 September 2008
→‎OniSplit 0.9.28: Bug importing TRBS
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Hey, just posting on the issue of the animation freezing bug (the camera flying away when you enter a cheat). It seems that the flag in memory is only turned on when you exit the menu, not when you enter the cheat. Ahh, not sure if that helps. It has been happening to me a lot lately (every time I open the game), but it could be anything from using Rossy's C dll (testing if that aggravates it), to...well I don't know. If you could take a look at it that would be great though.
Hey, just posting on the issue of the animation freezing bug (the camera flying away when you enter a cheat). It seems that the flag in memory is only turned on when you exit the menu, not when you enter the cheat. Ahh, not sure if that helps. It has been happening to me a lot lately (every time I open the game), but it could be anything from using Rossy's C dll (testing if that aggravates it), to...well I don't know. If you could take a look at it that would be great though.
Neo,
I got this error message when importing a TRBS:
  System.IndexOutOfRangeException: Array index is out of range.
  at Oni.Vector2.FromArray (System.Single[] values, Int32 index) [0x00000]
  at (wrapper delegate-invoke) System.MulticastDelegate:invoke_Vector2_single[]_int (single[],int)
  at Oni.Geometry.DaeConverter.CompressDuplicates[Vector2] (Oni.Geometry.Dae.GeometryInput input, System.Collections.Generic.List`1 list,  System.Collections.Generic.Dictionary`2 index, Oni.Func`3 elementReader) [0x00000]
  at Oni.Geometry.DaeConverter.FromDaeGeometry (Oni.Geometry.Dae.Geometry daeGeometry, Boolean createNormals, Boolean createShell, Single shellOffset) [0x00000]
  at Oni.Geometry.BodyImporter.ReadBodyPartsRecursive (Oni.Geometry.Dae.Node node, System.Collections.Generic.List`1 list) [0x00000]
  at Oni.Geometry.BodyImporter.ReadBodyParts (Oni.Geometry.Dae.Scene scene) [0x00000]
  at Oni.Geometry.BodyImporter.Import (System.String filePath, System.String outputDirPath) [0x00000]
at Oni.Program.CreateBody (System.String[] args) [0x00000]
  at Oni.Program.Main (System.String[] args) [0x00000]  (1)
File here: http://edt.oni2.net/OniSplit/TCTFmarine.dae.zip I merely swapped a couple of body parts from existing characters. [[User:EdT|EdT]] 06:21, 28 September 2008 (CEST)
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