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Pallet Rifle finish>> Same link and download the file Upgrades.zip | Pallet Rifle finish>> Same link and download the file Upgrades.zip | ||
Things doing>> | Things doing>> Playing Halo PC (combat evolved) | ||
Note:Plasma Rifle is not rip. One reason is a ripped model is nearly about 2000 polygons. Mine is about 1000. Second reason the UV texture map. My texture does look like it's "UVed". Its just a flat image. I have the ripped texture and I can show it to you. Compare it. | Note:Plasma Rifle is not rip. A skilled modeler made the model of it. One reason, is a ripped model is nearly about 2000 polygons. Mine is about 1000. Second reason the UV texture map. My texture does look like it's "UVed". Its just a flat image. I have the ripped texture and I can show it to you. Compare it. | ||
Not ripped textures | Not ripped textures (Which I used) | ||
[[Image:Scarab000.png]] [[Image:Real000.png]] | [[Image:Scarab000.png]] [[Image:Real000.png]] | ||
Ripped textures | Ripped textures (O hell no I won't use it!!) | ||
[[Image:Ripped.PNG]] | [[Image:Ripped.PNG]] | ||
Look how Bungie UV mapped the weapon. Highly detailed. My texture is just simply plain. Plus my plasma rifle can't be mapped correctly with the ripped texture. | Look how Bungie UV mapped the weapon. Highly detailed. My texture is just simply plain. Plus my plasma rifle can't be mapped correctly with the ripped texture. | ||
To EdT's assault rifle, the model and the texture is ripped. How? I used Halo Map Tool and open Halo's file. I saw his texture for the assault rifle is exactly like the one on the game. Be a bit aware of it. | |||
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