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User:ONIrules: Difference between revisions

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Pallet Rifle finish>> Same link and download the file Upgrades.zip
Pallet Rifle finish>> Same link and download the file Upgrades.zip


Things doing>> Nothing
Things doing>> Playing Halo PC (combat evolved)


Note:Plasma Rifle is not rip. One reason is a ripped model is nearly about 2000 polygons. Mine is about 1000. Second reason the UV texture map. My texture does look like it's "UVed". Its just a flat image. I have the ripped texture and I can show it to you. Compare it.
Note:Plasma Rifle is not rip. A skilled modeler made the model of it. One reason, is a ripped model is nearly about 2000 polygons. Mine is about 1000. Second reason the UV texture map. My texture does look like it's "UVed". Its just a flat image. I have the ripped texture and I can show it to you. Compare it.


Not ripped textures
Not ripped textures (Which I used)
[[Image:Scarab000.png]]  [[Image:Real000.png]]   
[[Image:Scarab000.png]]  [[Image:Real000.png]]   




Ripped textures
Ripped textures (O hell no I won't use it!!)
[[Image:Ripped.PNG]]
[[Image:Ripped.PNG]]




Look how Bungie UV mapped the weapon. Highly detailed. My texture is just simply plain. Plus my plasma rifle can't be mapped correctly with the ripped texture.
Look how Bungie UV mapped the weapon. Highly detailed. My texture is just simply plain. Plus my plasma rifle can't be mapped correctly with the ripped texture.
To EdT's assault rifle, the model and the texture is ripped. How? I used Halo Map Tool and open Halo's file. I saw his texture for the assault rifle is exactly like the one on the game. Be a bit aware of it.
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