826
edits
(format fix) |
(→appearance: this one was harder, i dont use it as much) |
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|- | |- | ||
|valign=top|<DisplayType> | |valign=top|<DisplayType> | ||
| | |How the particle is displayed. (Please Document) | ||
| | | | ||
: Sprite | : Sprite | ||
: RotatedSprite | : RotatedSprite | ||
: Beam | : Beam - bullet textures and such | ||
: Arrow | : Arrow | ||
: Flat | : Flat | ||
: OrientedContrail | : OrientedContrail | ||
: Discuss | : Discuss | ||
: Decal | : Decal - sticks to a wall | ||
: Geometry | : Geometry - uses an M3GM | ||
|- | |- | ||
|valign=top|<TexGeom> | |valign=top|<TexGeom> | ||
| | |The texture or model that this particle uses | ||
| | |TXMP\M3GM | ||
|- | |- | ||
|valign=top|<Invisible> | |valign=top|<Invisible> | ||
| | |Can't be seen. | ||
| | |Yes\No? | ||
|- | |- | ||
|valign=top|<IsContrailEmitter> | |valign=top|<IsContrailEmitter> | ||
| | |Emits a contrail | ||
| | |Yes\No | ||
|- | |- | ||
|valign=top|<ScaleToVelocity> | |valign=top|<ScaleToVelocity> | ||
| | |Scales the particle based on the speed it is going. | ||
| | |Yes\No | ||
|- | |- | ||
|valign=top|<Scale> | |valign=top|<Scale> | ||
| | |The size of the particle. | ||
| | |float: scale | ||
|- | |- | ||
|valign=top|<UseSeparateYScale> | |valign=top|<UseSeparateYScale> | ||
| | |Stretches the particle along the Y axis if set. | ||
| | |Yes\No | ||
|- | |- | ||
|valign=top|<YScale> | |valign=top|<YScale> | ||
|needs <UseSeparateYScale>true</UseSeparateYScale> to be enabled | |needs <UseSeparateYScale>true</UseSeparateYScale> to be enabled | ||
| | |float: scale | ||
|- | |- | ||
|valign=top|<Rotation> | |valign=top|<Rotation> | ||
| | |The rotation of the particle | ||
| | |? | ||
|- | |- | ||
|valign=top|<Alpha> | |valign=top|<Alpha> | ||
|transparency | |transparency | ||
| | |float (0.0-1.0) or int (0-255): transparency | ||
|- | |- | ||
|valign=top|<XOffset> | |valign=top|<XOffset> | ||
Line 437: | Line 437: | ||
|valign=top|<Tint> | |valign=top|<Tint> | ||
|R G B A means red green blue alpha | |R G B A means red green blue alpha | ||
| | |color | ||
|- | |- | ||
|valign=top|<FadeOutOnEdge> | |valign=top|<FadeOutOnEdge> | ||
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|- | |- | ||
|valign=top|<MaxDecals> | |valign=top|<MaxDecals> | ||
| | |Seems to be a bit broken (someone please test this again) | ||
| | |int | ||
|- | |- | ||
|valign=top|<DecalFadeFrames> | |valign=top|<DecalFadeFrames> | ||
| | |The number of frames it takes for a decal particle to fade after it reaches the maximum number of decals. | ||
| | | | ||
|- | |- | ||
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| | | | ||
|} | |} | ||
==attractor== | ==attractor== |
edits