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== | ==Rules== | ||
=== | ===100s=== | ||
*'''101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable). | *'''101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable). | ||
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*'''109. Rule-changes that transmute immutable rules into mutable rules may be adopted if and only if the rule recieves at | *'''109. Rule-changes that transmute immutable rules into mutable rules may be adopted if and only if the rule recieves at required number of votes for a rule change. Transmutation shall not be implied, but must be stated explicitly in a proposal to take effect. | ||
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=== | *'''117. Any player may join at any time by posting in the thread. | ||
===200s=== | |||
*201. Only three rules may be up for vote at a time. | *201. Only three rules may be up for vote at a time. | ||
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*202a. Points are awarded by the last digit of the | *202a. Points are awarded by the last digit of the post number of a post. If that digit is a 0, 10 points shall be awarded. | ||
* 203. A rule-change is adopted if and only if the vote recieves | *203. A rule-change is adopted if and only if the vote recieves the minimum number of needed votes. After 16 hours, the votes will be tallied. If the proposal has more positive votes than negative votes (ie, a majority) it shall be made into a rule. In the case of a tie, the original proposer's vote shall be discarded. | ||
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*211. If two or more mutable rules conflict with one another, or if two or more immutable rules conflict with one another, then the rule with the lowest ordinal number takes precedence. | *211. If two or more mutable rules conflict with one another, or if two or more immutable rules conflict with one another, then the rule with the lowest ordinal number takes precedence. | ||
If at least one of the rules in conflict explicitly says of itself that it defers to another rule (or type of rule) or takes precedence over another rule (or type of rule), then such provisions shall supersede the numerical method for determining precedence. | :If at least one of the rules in conflict explicitly says of itself that it defers to another rule (or type of rule) or takes precedence over another rule (or type of rule), then such provisions shall supersede the numerical method for determining precedence. | ||
If two or more rules claim to take precedence over one another or to defer to one another, then the numerical method again governs. | :If two or more rules claim to take precedence over one another or to defer to one another, then the numerical method again governs. | ||
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:New Judges are not bound by the decisions of old Judges. New Judges may, however, settle only those questions on which the players currently disagree and that affect the completion of the turn in which Judgment was invoked. All decisions by Judges shall be in accordance with all the rules then in effect; but when the rules are silent, inconsistent, or unclear on the point at issue, then the Judge shall consider game-custom and the spirit of the game before applying other standards. | :New Judges are not bound by the decisions of old Judges. New Judges may, however, settle only those questions on which the players currently disagree and that affect the completion of the turn in which Judgment was invoked. All decisions by Judges shall be in accordance with all the rules then in effect; but when the rules are silent, inconsistent, or unclear on the point at issue, then the Judge shall consider game-custom and the spirit of the game before applying other standards. | ||
*213. If the rules are changed so that further play is impossible, or if the legality of a move cannot be determined with finality, or if by the Judge's best reasoning, not overruled, a move appears equally legal and illegal, then the first player unable to complete a turn is the winner. | *213. If the rules are changed so that further play is impossible, or if the legality of a move cannot be determined with finality, or if by the Judge's best reasoning, not overruled, a move appears equally legal and illegal, then the first player unable to complete a turn is the winner. | ||
This rule takes precedence over every other rule determining the winner. | :This rule takes precedence over every other rule determining the winner. | ||
*214. The minimum number of votes for any rule change is 3. | *214. The minimum number of votes for any rule change is 3. | ||
===300s=== | |||
*301. Anyone with a smiling avatar gets a bonus point when they pass a rule. | |||
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