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3,652 bytes added ,  25 February 2010
m
adding BSL lists, src: http://geyser.oni2.net/anim/state.txt and http://geyser.oni2.net/anim/type.txt
(xml flags (animation flags, animation states, animation types))
 
m (adding BSL lists, src: http://geyser.oni2.net/anim/state.txt and http://geyser.oni2.net/anim/type.txt)
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<pre>
<pre>
HEX XML
HEX XML
01 RuntimeLoaded
01 RuntimeLoaded
02 Invulnerable
02 Invulnerable
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===animation states===
===animation states===
<pre>
<pre>
HEX XML
# HEX XML BSL
00 None
01 Anything
0 0 None None
02 RunningLeftDown
1 1 Anything Anything
03  RunningRightDown
2 2 RunningLeftDown Running_Left_Down
04 Sliding
3 3 RunningRightDown Running_Right_Down
05 WalkingLeftDown
4 4 Sliding Sliding
06 WalkingRightDown
5 5 WalkingLeftDown Walking_Left_Down
07 Standing
6 6 WalkingRightDown Walking_Right_Down
08 RunStart
7 7 Standing Standing
09 RunAccel
8 8 RunStart Run_Start
0A RunSidestepLeft
9 9 RunAccel Run_Accel
0B RunSidestepRight
10 0A RunSidestepLeft Run_Sidestep_Left
0C RunSlide
11 0B RunSidestepRight Run_Sidestep_Right
0D RunJump
12 0C RunSlide Run_Slide
0E RunJumpLand
13 0D RunJump Run_Jump
0F RunBackStart
14 0E RunJumpLand Run_Jump_Land
10 RunningBackRightDown
15 0F RunBackStart Run_Back_Start
11 RunningBackLeftDown
16 10 RunningBackRightDown Running_Back_Right_Down
12 FallenBack
17 11 RunningBackLeftDown Running_Back_Left_Down
13 Crouch
18 12 FallenBack Fallen_Back
14 RunningUpstairRightDown
19 13 Crouch Crouch
15 RunningUpstairLeftDown
20 14 RunningUpstairRightDown Running_Upstairs_Right_Down
16 SidestepLeftLeftDown
21 15 RunningUpstairLeftDown Running_Upstairs_Left_Down
17 SidestepLeftRightDown
22 16 SidestepLeftLeftDown Sidestep_Left_Left_Down
18 SidestepRightLeftDown
23 17 SidestepLeftRightDown Sidestep_Left_Right_Down
19 SidestepRightRightDown
24 18 SidestepRightLeftDown Sidestep_Right_Left_Down
1A SidestepRightJump
25 19 SidestepRightRightDown Sidestep_Right_Right_Down
1B SidestepLeftJump
26 1A SidestepRightJump Sidestep_Right_Jump
1C JumpForward
27 1B SidestepLeftJump Sidestep_Left_Jump
1D JumpUp
28 1C JumpForward Jump_Forward
1E RunBackSlide
29 1D JumpUp Jump_Up
1F LieBack
30 1E RunBackSlide Run_Back_Slide
20 SsLtStart
31 1F LieBack Lie_Back
21 SsRtStart
32 20 SsLtStart Sidestep_Left_Start
22 WalkingSidestepLeft
33 21 SsRtStart Sidestep_Right_Start
23 CrouchWalk
34 22 WalkingSidestepLeft Walking_Sidestep_Left
24 WalkingSidestepRight
35 23 CrouchWalk Crouch_Walk
25 Flying
36 24 WalkingSidestepRight Walking_Sidestep_Right
26 Falling
37 25 Flying Flying
27 FlyingForward
38 26 Falling Falling
28 FallingForward
39 27 FlyingForward Flying_Forward
29 FlyingBack
40 28 FallingForward Falling_Forward
2A FallingBack
41 29 FlyingBack Flying_Back
2B FlyingLeft
42 2A FallingBack Falling_Back
2C FallingLeft
43 2B FlyingLeft Flying_Left
2D FlyingRight
44 2C FallingLeft Falling_Left
2E FallingRight
45 2D FlyingRight Flying_Right
2F CrouchStart
46 2E FallingRight Falling_Right
30 WalkingBackLeftDown
47 2F CrouchStart Crouch_Start
31 WalkingBackRightDown
48 30 WalkingBackLeftDown Walking_Back_Left_Down
32 FallenFront
49 31 WalkingBackRightDown Walking_Back_Right_Down
33 SidestepLeftStart
50 32 FallenFront Fallen_Front
34 SidestepRightStart
51 33 SidestepLeftStart Sidestep_Left_Start_Long_Name
35 Sit
52 34 SidestepRightStart Sidestep_Right_Start_Long_Name
36 PunchLow
53 35 Sit Sit
37 StandSpecial
54 36 PunchLow Punch_Low
38 Acting
55 37 StandSpecial Stand_Special
39 CrouchRunLeft
56 38 Acting Acting
3A CrouchRunRight
57 39 CrouchRunLeft Crouch_Run_Left
3B CrouchRunBackLeft
58 3A CrouchRunRight Crouch_Run_Right
3C CrouchRunBackRight
59 3B CrouchRunBackLeft Crouch_Run_Back_Left
3D Blocking1
60 3C CrouchRunBackRight Crouch_Run_Back_Right
3E Blocking2
61 3D Blocking1 Blocking1
3F Blocking3
62 3E Blocking2 Blocking2
40 CrouchBlocking1
63 3F Blocking3 Blocking3
41 Gliding
64 40 CrouchBlocking1 Crouch_Blocking1
42 WatchIdle
65 41 Gliding Gliding
43 Stunned
66 42 WatchIdle Watch_Idle
44 Powerup
67 43 Stunned Stunned
45 Thunderbolt</pre>
68 44 Powerup Powerup
69 45 Thunderbolt Thunderbolt</pre>
<!-- test
<!-- test
46 70-->
46 70-->
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===animation types===
===animation types===
<pre>
<pre>
#   HEX   XML
# HEX XML BSL
00   00  None
 
01   01  Anything
00 0 None None
02   02  Walk
01 1 Anything Anything
03   03  Run
02 2 Walk Walk
04   04  Slide
03 3 Run Run
05   05  Jump
04 4 Slide Slide
06   06  Stand
05 5 Jump Jump
07   07  StandingTurnLeft
06 6 Stand Stand
08   08  StandingTurnRight
07 7 StandingTurnLeft Standing_Turn_Left
09   09  RunBackwards
08 8 StandingTurnRight Standing_Turn_Right
10   0A   RunSidestepLeft
09 9 RunBackwards Run_Backwards
11   0B   RunSidestepRight
10 0A RunSidestepLeft Run_Sidestep_Left
12   0C   Kick
11 0B RunSidestepRight Run_Sidestep_Right
13   0D   WalkSidestepLeft
12 0C Kick Kick
14   0E   WalkSidestepRight
13 0D WalkSidestepLeft Walk_Sidestep_Left
15   0F   WalkBackwards
14 0E WalkSidestepRight Walk_Sidestep_Right
16   10   Stance
15 0F WalkBackwards Walk_Backwards
17   11   Crouch
16 10 Stance Stance
18   12   JumpForward
17 11 Crouch Crouch
19   13   JumpBackward
18 12 JumpForward Jump_Forward
20   14   JumpLeft
19 13 JumpBackward Jump_Backward
21   15   JumpRight
20 14 JumpLeft Jump_Left
22   16   Punch
21 15 JumpRight Jump_Right
23   17   Block
22 16 Punch Punch
24   18   Land
23 17 Block Block
25   19   Fly
24 18 Land Land
26   1A   KickForward
25 19 Fly Fly
27   1B   KickLeft
26 1A KickForward Kick_Forward
28   1C   KickRight
27 1B KickLeft Kick_Left
29   1D   KickBack
28 1C KickRight Kick_Right
30   1E   KickLow
29 1D KickBack Kick_Back
31   1F   PunchForward
30 1E KickLow Kick_Low
32   20   PunchLeft
31 1F PunchForward Punch_Forward
33   21   PunchRight
32 20 PunchLeft Punch_Left
34   22   PunchBack
33 21 PunchRight Punch_Right
35   23   PunchLow
34 22 PunchBack Punch_Back
36   24   Kick2
35 23 PunchLow Punch_Low
37   25   Kick3
36 24 Kick2 Kick2
38   26   Punch2
37 25 Kick3 Kick3
39   27   Punch3
38 26 Punch2 Punch2
40   28   LandForward
39 27 Punch3 Punch3
41   29   LandRight
40 28 LandForward Land_Forward
42   2A   LandLeft
41 29 LandRight Land_Right
43   2B   LandBack
42 2A LandLeft Land_Left
44   2C   PPK
43 2B LandBack Land_Back
45   2D   PKK
44 2C PPK PPK
46   2E   PKP
45 2D PKK PKK
47   2F   KPK
46 2E PKP PKP
48   30   KPP
47 2F KPK KPK
49   31   KKP
48 30 KPP KPP
50   32   PK
49 31 KKP KKP
51   33   KP
50 32 PK PK
52   34   PunchHeavy
51 33 KP KP
53   35   KickHeavy
52 34 PunchHeavy Punch_Heavy
54   36   PunchForwardHeavy
53 35 KickHeavy Kick_Heavy
55   37   KickForwardHeavy
54 36 PunchForwardHeavy Punch_Forward_Heavy
56   38   AimingOverlay
55 37 KickForwardHeavy Kick_Forward_Heavy
57   39   HitOverlay
56 38 AimingOverlay Aiming_Overlay
58   3A   CrouchRun
57 39 HitOverlay Hit_Overlay
59   3B   CrouchWalk
58 3A CrouchRun Crouch_Run
60   3C   CrouchRunBackwards
59 3B CrouchWalk Crouch_Walk
61   3D   CrouchWalkBackwards
60 3C CrouchRunBackwards Crouch_Run_Backwards
62   3E   CrouchRunSidestepLeft
61 3D CrouchWalkBackwards Crouch_Walk_Backwards
63   3F   CrouchRunSidestepRigh
62 3E CrouchRunSidestepLeft Crouch_Run_Sidestep_Left
64   40   CrouchWalkSidestepLeft
63 3F CrouchRunSidestepRigh Crouch_Run_Sidestep_Right
65   41   CrouchWalkSidestepRight
64 40 CrouchWalkSidestepLeft Crouch_Walk_Sidestep_Left
66   42   RunKick
65 41 CrouchWalkSidestepRight Crouch_Walk_Sidestep_Right
67   43   RunPunch
66 42 RunKick Run_Kick
68   44   RunBackPunch
67 43 RunPunch Run_Punch
69   45   RunBackKick
68 44 RunBackPunch Run_Back_Punch
70   46   SidestepLeftKick
69 45 RunBackKick Run_Back_Kick
71   47   SidestepLeftPunch
70 46 SidestepLeftKick Sidestep_Left_Kick
72   48   SidestepRightKick
71 47 SidestepLeftPunch Sidestep_Left_Punch
73   49   SidestepRightPunch
72 48 SidestepRightKick Sidestep_Right_Kick
74   4A   Prone
73 49 SidestepRightPunch Sidestep_Right_Punch
75   4B   Flip
74 4A Prone Prone
76   4C   HitHead
75 4B Flip Flip
77   4D   HitBody
76 4C HitHead Hit_Head
78   4E   HitFoot
77 4D HitBody Hit_Body
79   4F   KnockdownHead
78 4E HitFoot Hit_Foot
80   50   KnockdownBody
79 4F KnockdownHead Knockdown_Head
81   51   KnockdownFoot
80 50 KnockdownBody Knockdown_Body
82   52   HitCrouch
81 51 KnockdownFoot Knockdown_Foot
83   53   KnockdownCrouch
82 52 HitCrouch Hit_Crouch
84   54   HitFallen
83 53 KnockdownCrouch Knockdown_Crouch
85   55   HitHeadBehind
84 54 HitFallen Hit_Fallen
86   56   HitBodyBehind
85 55 HitHeadBehind Hit_Head_Behind
87   57   HitFootBehind
86 56 HitBodyBehind Hit_Body_Behind
88   58   KnockdownHeadBehind
87 57 HitFootBehind Hit_Foot_Behind
89   59   KnockdownBodyBehind
88 58 KnockdownHeadBehind Knockdown_Head_Behind
90   5A   KnockdownFootBehind
89 59 KnockdownBodyBehind Knockdown_Body_Behind
91   5B   HitCrouchBehind
90 5A KnockdownFootBehind Knockdown_Foot_Behind
92   5C   KnockdownCrouchBehind
91 5B HitCrouchBehind Hit_Crouch_Behind
93   5D   Idle
92 5C KnockdownCrouchBehind Knockdown_Crouch_Behind
94   5E   Taunt
93 5D Idle Idle
95   5F   Throw
94 5E Taunt Taunt
96   60   Thrown1
95 5F Throw Throw
97   61   Thrown2
96 60 Thrown1 Thrown1
98   62   Thrown3
97 61 Thrown2 Thrown2
99   63   Thrown4
98 62 Thrown3 Thrown3
100 64   Thrown5
99 63 Thrown4 Thrown4
101 65   Thrown6
100 64 Thrown5 Thrown5
102 66   Special1
101 65 Thrown6 Thrown6
103 67   Special2
102 66 Special1 Special1
104 68   Special3
103 67 Special2 Special2
105 69   Special4
104 68 Special3 Special3
106 6A   ThrowForwardPunch
105 69 Special4 Special4
107 6B   ThrowForwardKick
106 6A ThrowForwardPunch Throw_Forward_Punch
108 6C   ThrowBackwardPunch
107 6B ThrowForwardKick Throw_Forward_Kick
109 6D   ThrowBackwardKick
108 6C ThrowBackwardPunch Throw_Behind_Punch
110 6E   RunThrowForwardPunch
109 6D ThrowBackwardKick Throw_Behind_Kick
111 6F   RunThrowBackwardPunch
110 6E RunThrowForwardPunch Run_Throw_Forward_Punch
112 70   RunThrowForwardKick
111 6F RunThrowBackwardPunch Run_Throw_Behind_Punch
113 71   RunThrowBackwardKick
112 70 RunThrowForwardKick Run_Throw_Forward_Kick
114 72   Thrown7
113 71 RunThrowBackwardKick Run_Throw_Behind_Kick
115 73   Thrown8
114 72 Thrown7 Thrown7
116 74   Thrown9
115 73 Thrown8 Thrown8
117 75   Thrown10
116 74 Thrown9 Thrown9
118 76   Thrown11
117 75 Thrown10 Thrown10
119 77   Thrown12
118 76 Thrown11 Thrown11
120 78   StartleLeft
119 77 Thrown12 Thrown12
121 79   StartleRight
120 78 StartleLeft Startle_Left_Unused
122 7A   Sit
121 79 StartleRight Startle_Right_Unused
123 7B   StandSpecial
122 7A Sit Sit
124 7C   Act
123 7B StandSpecial Stand_Special
125 7D   Kick3Fw
124 7C Act Act
126 7E   HitFootOuch
125 7D Kick3Fw Kick3_Forward
127 7F   HitJewels
126 7E HitFootOuch Hit_Foot_Ouch
128 80   Thrown13
127 7F HitJewels Hit_Jewels
129 81   Thrown14
128 80 Thrown13 Thrown13
130 82   Thrown15
129 81 Thrown14 Thrown14
131 83   Thrown16
130 82 Thrown15 Thrown15
132 84   Thrown17
131 83 Thrown16 Thrown16
133 85   PPKK
132 84 Thrown17 Thrown17
134 86   PPKKK
133 85 PPKK PPKK
135 87   PPKKKK
134 86 PPKKK PPKKK
136 88   LandHard
135 87 PPKKKK PPKKKK
137 89   LandHardForward
136 88 LandHard Land_Hard
138 8A   LandHardRight
137 89 LandHardForward Land_Forward_Hard
139 8B   LandHardLeft
138 8A LandHardRight Land_Right_Hard
140 8C   LandHardBack
139 8B LandHardLeft Land_Left_Hard
141 8D   LandDead
140 8C LandHardBack Land_Back_Hard
142 8E   CrouchTurnLeft
141 8D LandDead Land_Dead
143 8F   CrouchTurnRight
142 8E CrouchTurnLeft Crouch_Turn_Left
144 90   CrouchForward
143 8F CrouchTurnRight Crouch_Turn_Right
145 91   CrouchBack
144 90 CrouchForward Crouch_Forward
146 92   CrouchLeft
145 91 CrouchBack Crouch_Back
147 93   CrouchRight
146 92 CrouchLeft Crouch_Left
148 94   GetupKickBack
147 93 CrouchRight Crouch_Right
149 95   AutopistolRecoil
148 94 GetupKickBack Getup_Kick_Back
150 96   PhaseRifleRecoil
149 95 AutopistolRecoil Autopistol_Recoil
151 97   PhaseStreamRecoil
150 96 PhaseRifleRecoil Phase_Rifle_Recoil
152 98   SuperballRecoil
151 97 PhaseStreamRecoil Phase_Stream_Recoil
153 99   VandegrafRecoil
152 98 SuperballRecoil Superball_Recoil
154 9A   ScramCannonRecoil
153 99 VandegrafRecoil Vandegraf_Recoil
155 9B   ercuryBowRecoil
154 9A ScramCannonRecoil Scram_Cannon_Recoil
156 9C   ScreamerRecoil
155 9B ercuryBowRecoil Mercury_Bow_Recoil
157 9D   PickupObject
156 9C ScreamerRecoil Screamer_Recoil
158 9E   PickupPistol
157 9D PickupObject Pickup_Object
159 9F   PickupRifle
158 9E PickupPistol Pickup_Pistol
160 A0   Holster
159 9F PickupRifle Pickup_Rifle
161 A1   DrawPistol
160 A0 Holster Holster
162 A2   DrawRifle
161 A1 DrawPistol Draw_Pistol
163 A3   Punch4
162 A2 DrawRifle Draw_Rifle
164 A4   ReloadPistol
163 A3 Punch4 Punch4
165 A5   ReloadPhaseRifle
164 A4 ReloadPistol Reload_Pistol
166 A6   ReloadPhaseStream
165 A5 ReloadPhaseRifle Reload_Rifle
167 A7   ReloadSuperball
166 A6 ReloadPhaseStream Reload_Stream
168 A8   ReloadVandegraf
167 A7 ReloadSuperball Reload_Superball
169 A9   ReloadScramCannon
168 A8 ReloadVandegraf Reload_Vandegraf
170 AA   ReloadMercuryBow
169 A9 ReloadScramCannon Reload_Scram_Cannon
171 AB   ReloadScreamer
170 AA ReloadMercuryBow Reload_MercuryBow
172 AC   PfPf
171 AB ReloadScreamer Reload_Screamer
173 AD   PfPfPf
172 AC PfPf PF_PF
174 AE   PlPl
173 AD PfPfPf PF_PF_PF
175 AF   PlPlPl
174 AE PlPl PL_PL
176 B0   PrPr
175 AF PlPlPl PL_PL_PL
177 B1   PrPrPr
176 B0 PrPr PR_PR
178 B2   PbPb
177 B1 PrPrPr PR_PR_PR
179 B3   PbPbPb
178 B2 PbPb PB_PB
180 B4   PdPd
179 B3 PbPbPb PB_PB_PB
181 B5   PdPdPd
180 B4 PdPd PD_PD
182 B6   KfKf
181 B5 PdPdPd PD_PD_PD
183 B7   KfKfKf
182 B6 KfKf KF_KF
184 B8   KlKl
183 B7 KfKfKf KF_KF_KF
185 B9   KlKlKl
184 B8 KlKl KL_KL
186 BA   KrKr
185 B9 KlKlKl KL_KL_KL
187 BB   KrKrKr
186 BA KrKr KR_KR
188 BC   KbKb
187 BB KrKrKr KR_KR_KR
189 BD   KbKbKb
188 BC KbKb KB_KB
190 BE   KdKd
189 BD KbKbKb KB_KB_KB
191 BF   KdKdKd
190 BE KdKd KD_KD
192 C0   StartleLt
191 BF KdKdKd KD_KD_KD
193 C1   StartleRt
192 C0 StartleLt Startle_Left
194 C2   StartleBk
193 C1 StartleRt Startle_Right
195 C3   StartleFw
194 C2 StartleBk Startle_Back
196 C4   Console
195 C3 StartleFw Startle_Forward
197 C5   ConsoleWalk
196 C4 Console Console
198 C6   Stagger
197 C5 ConsoleWalk Console_Walk
199 C7   Watch
198 C6 Stagger Stagger
200 C8   ActNo
199 C7 Watch Watch
201 C9   ActYes
200 C8 ActNo Act_No
202 CA   ActTalk
201 C9 ActYes Act_Yes
203 CB   ActShrug
202 CA ActTalk Act_Talk
204 CC   ActShout
203 CB ActShrug Act_Shrug
205 CD   ActGive
204 CC ActShout Act_Shout
206 CE   RunStop
205 CD ActGive Act_Give
207 CF   WalkStop
206 CE RunStop Run_Stop
208 D0   RunStart
207 CF WalkStop Walk_Stop
209 D1   WalkStart
208 D0 RunStart Run_Start
210 D2   RunBackwardsStart
209 D1 WalkStart Walk_Start
211 D3   WalkBackwardsStart
210 D2 RunBackwardsStart Run_Backwards_Start
212 D4   Stun
211 D3 WalkBackwardsStart Walk_Backwards_Start
213 D5   StaggerBehind
212 D4 Stun Stun
214 D6   Blownup
213 D5 StaggerBehind Stagger_Behind
215 D7   BlownupBehind
214 D6 Blownup Blownup
216 D8   OneStepStop
215 D7 BlownupBehind Blownup_Behind
217 D9   RunSidestepLeftStart
216 D8 OneStepStop 1Step_Stop
218 DA   RunSidestepRightStart
217 D9 RunSidestepLeftStart Run_Sidestep_Left_Start
219 DB   Powerup
218 DA RunSidestepRightStart Run_Sidestep_Right_Start
220 DC   FallingFlail
219 DB Powerup Powerup
221 DD   ConsolePunch
220 DC FallingFlail Falling_Flail
222 DE   TeleportIn
221 DD ConsolePunch Console_Punch
223 DF   TeleportOut
222 DE TeleportIn Teleport_In
224 E0   NinjaFireball
223 DF TeleportOut Teleport_Out
225 E1   NinjaInvisible
224 E0 NinjaFireball Ninja_Fireball
226 E2   PunchRifle
225 E1 NinjaInvisible Ninja_Invisible
227 E3   PickupObjectMid
226 E2 PunchRifle Punch_Rifle
228 E4   PickupPistolMid
227 E3 PickupObjectMid Pickup_Object_Mid
229 E5   PickupRifleMid
228 E4 PickupPistolMid Pickup_Pistol_Mid
230 E6   Hail
229 E5 PickupRifleMid Pickup_Rifle_Mid
231 E7   MuroThunderbolt
230 E6 Hail Hail
232 E8   HitOverlayAI
231 E7 MuroThunderbolt Muro_Thunderbolt
232 E8 HitOverlayAI Hit_Overlay_AI
</pre>
</pre>
<!--test
<!--test
233  E9  233-->
233  E9  233-->
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