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Modding errors: Difference between revisions

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m (just docu --TXMP creation via command line produce no little endian data while XML do, onisplit v0.9.56.0 corrects missing flag on level archive creation while v0.9.52.0 not)
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[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/color_spectrum_test.jpg http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/color_spectrum_test_tn.jpg]
[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/color_spectrum_test.jpg http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/color_spectrum_test_tn.jpg]


Why do my source and re-extracted textures look okay but in-game the colors are distorted? The "[[OBD_talk:TXMP#0x_00_10_00_00|little endian data]]" flag in the oni file is missing.
Why do my source and re-extracted textures look okay but in-game the colors are distorted? The "[[OBD_talk:TXMP#0x_00_10_00_00|little endian data]]" flag in the level archive is missing.
* bug: TXMP creation via command line and v0.9.56.0 (flag missing), imported with v0.9.52.0 (flag won't be added)
* bug: TXMP creation via command line and v0.9.56.0 (flag missing), imported with v0.9.52.0 (flag won't be added)
* no bug: TXMP creation via command line and v0.9.56.0 (flag missing), import with v0.9.56.0 (flag becomes added)
* no bug: TXMP creation via command line and v0.9.56.0 (flag missing), import with v0.9.56.0 (flag becomes added)
* no bug: TXMP creation via XML file and v0.9.56.0, import with v0.9.56.0
* no bug: TXMP creation via XML file and v0.9.56.0 (flag is present), import with v0.9.56.0




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