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(→Tips) |
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== Tips == | == Tips == | ||
(EdT: You are welcome to put some tips here, about the doors and laser for example...) | ([[User:EdT|EdT]]: You are welcome to put some tips here, about the doors and laser for example...) | ||
=== Faces === | === Faces === | ||
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* If you cannot convert your level to AKEV because OniSplit throws an error, you could be missing textures on some faces. Back faces also have to be textured, as far as I know. | * If you cannot convert your level to AKEV because OniSplit throws an error, you could be missing textures on some faces. Back faces also have to be textured, as far as I know. | ||
Note: This does not occur with the latest OniSplit, if a face does not have a texture, OniSplit will assign TXMPnotfoundtex to that face. So there is no need to assign textures to back faces. -[[User:EdT|EdT]] | Note: This does not occur with the latest OniSplit, if a face does not have a texture, OniSplit will assign TXMPnotfoundtex to that face. So there is no need to assign textures to back faces. - [[User:EdT|EdT]] | ||
* Sometimes OniSplit may throw an error similar to this: "Unsupported primitive type "<something>" found in geometry "mesh<number>-geometry", ignoring". I usually ignore this, because I don't know any case in wich this was a problem. Please, correct me if I'm wrong. | * Sometimes OniSplit may throw an error similar to this: "Unsupported primitive type "<something>" found in geometry "mesh<number>-geometry", ignoring". I usually ignore this, because I don't know any case in wich this was a problem. Please, correct me if I'm wrong. |
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