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Paradox-01 (talk | contribs) mNo edit summary |
Paradox-01 (talk | contribs) m (particle adjustment) |
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| delay before firing | | delay before firing | ||
|} | |} | ||
===particle adjustment=== | |||
When adding particles in <ONWCParticle> section then the last three values of <Transform> are the particle start location. | |||
Inside the 3D editor any object can serve as a helpful reference: pick one point of it and move it to the location from where the particle should be spawned. Copy the value into the xml file. (Caution: Mod Tool uses a comma as decimal mark, onisplit's xml files use a point.) | |||
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'''import''' | '''import''' | ||
The weapon must be positionated on XZ plane and poionting into +X (weapon rotation 0, 0, 0). | |||
The center is located in 0, 0, 0 while the weapon grasp ends at approximate position: X=0,3 Y=# Z=-0,5 and X=0,8 Y=# Z=-0,5 | |||
Are there some tags which make together the mesh but you basically need to know that you can replace that content with data from another M3GM. | Are there some tags which make together the mesh but you basically need to know that you can replace that content with data from another M3GM. |
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