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Script 10k (talk | contribs) (chr_teleport -1) |
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:chr_teleport [ai_name:string | script_id:int] flag_id:int - teleports a character to a flag - chr_teleport 0 105 | :chr_teleport [ai_name:string | script_id:int] flag_id:int - teleports a character to a flag - chr_teleport 0 105 | ||
:Tried tomorrow it with -1, chr_teleport -1 400, which seems to give random results, but always retreives a spawned character, I tought it would always retreive the first character alive after Konoko but seems it isn't always the case. Have anyone had also a look a this? If it was a underflow probably it shouldn't retreive characters most of the time. --[[User:Script 10k|Script 10k]] 12:55, 8 August 2012 (CEST) | :Tried tomorrow it with -1, chr_teleport -1 400, which seems to give random results, but always retreives a spawned character, I tought it would always retreive the first character alive after Konoko but seems it isn't always the case. Have anyone had also a look a this? If it was a underflow probably it shouldn't retreive characters most of the time. --[[User:Script 10k|Script 10k]] 12:55, 8 August 2012 (CEST) | ||
:btw what's the difference between chr_index and script_id? I think it's that that is messing the things.--[[User:Script 10k|Script 10k]] 16:43, 8 August 2012 (CEST) |
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