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OBD talk:BINA/OBJC/CHAR: Difference between revisions

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: Unkillable (character won't loss more life points if it reaches 1, same as BSL command "chr_unkillable")
: Unkillable (character won't loss more life points if it reaches 1, same as BSL command "chr_unkillable")
: InfiniteAmmo (Raiden: "You got enough ?" Snake points to his head. "Infinite ammo...")
: InfiniteAmmo (Raiden: "You got enough ?" Snake points to his head. "Infinite ammo...")
: Omniscient (can't be knocked down)
: Omniscient (?; tested ideas: doesn't unlock moves for player)
: HasLSI (this character drops an level specific item like truck keys in [[CHAPTER_14_._DAWN_OF_THE_CHRYSALIS|level 19]])
: HasLSI (this character drops an level specific item like truck keys in [[CHAPTER_14_._DAWN_OF_THE_CHRYSALIS|level 19]])
: Boss (used for boss mode fights. makes the AI ignore this character unless there is nobody else around)
: Boss (used for boss mode fights. makes the AI ignore this character unless there is nobody else around)
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