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{{XML_File_Header | type=TURR | prev=TRSC | next=TXMB | name=Turret class }} | |||
===general information=== | |||
* The xml code on this page is compatible with onisplit '''v0.9.61.0''' and '''0.9.68.0''' | |||
* TURR file are stored globally (in edition/GameDataFolder/level0_Final) | * TURR file are stored globally (in edition/GameDataFolder/level0_Final) | ||
* M3GM <BaseGeometry> isn't used, the turret pod is part of the AKEV level geometry | * M3GM <BaseGeometry> isn't used, the turret pod is part of the AKEV level geometry | ||
===file structure=== | |||
{| border=0 cellspacing=20 cellpadding=0 | {| border=0 cellspacing=20 cellpadding=0 style="float:right" | ||
| the 3 exported M3GM instances<br>[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/TURR_Geometries.png http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/TURR_Geometries_tn.png] | | the 3 exported M3GM instances<br>[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/TURR_Geometries.png http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/TURR_Geometries_tn.png] | ||
|} | |} | ||
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==XML tags== | ===XML tags=== | ||
===TURR=== | ====TURR==== | ||
{| | {| class="wikitable" width="100%" | ||
!width=150px| XML tag | |||
|width=200px| <Name> | !width=120px| content type | ||
|width=40px| char[64] | ! description | ||
|- | |||
| width=200px| <Name> | |||
| width=40px| char[64] | |||
| file name without file prefix TURR and suffix .oni | | file name without file prefix TURR and suffix .oni | ||
|- | |- | ||
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====<TURRParticle>==== | =====<TURRParticle>===== | ||
{| | {| class="wikitable" width="100%" | ||
!width=150px| XML tag | |||
!width=120px| content type | |||
! description | |||
|- | |||
|width=200px| <ParticleClass> | |width=200px| <ParticleClass> | ||
|width=40px| link | |width=40px| link | ||
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| delay between shots in frames: X/60 | | delay between shots in frames: X/60 | ||
|- | |- | ||
| <FiringModeOwner> | | valign=top | <FiringModeOwner> | ||
| flag | | valign=top | flag | ||
| | | | ||
: 0 (?) | : 0 (?) | ||
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====<FiringMode>==== | =====<FiringMode>===== | ||
{| | {| class="wikitable" width="100%" | ||
!width=150px| XML tag | |||
!width=120px| content type | |||
! description | |||
|- | |||
|width=200px| <Flags> | |width=200px| <Flags> | ||
|width=40px| flag | |width=40px| flag | ||
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====<Targeting>==== | =====<Targeting>===== | ||
{| | {| class="wikitable" width="100%" | ||
!width=150px| XML tag | |||
!width=120px| content type | |||
! description | |||
|- | |||
|width=200px| <StartleMissAngle> | |width=200px| <StartleMissAngle> | ||
| width=40px| float | | width=40px| float | ||
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====<WeaponSkill>==== | =====<WeaponSkill>===== | ||
All the TURR have the same shooting skill. | All the TURR have the same shooting skill. | ||
{| | {| class="wikitable" width="100%" | ||
!width=150px| XML tag | |||
!width=120px| content type | |||
! description | |||
|- | |||
|width=200px| <RecoilCompensation> | |width=200px| <RecoilCompensation> | ||
|width=40px| float | |width=40px| float | ||
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===M3GM=== | ===embedded M3GM=== | ||
====export==== | |||
You would need to cut TURR instance so that only the M3GM and its connected instances remain and convert it to oni. | You would need to cut TURR instance so that only the M3GM and its connected instances remain and convert it to oni. | ||
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====import==== | |||
Are there some tags which make together the mesh but you basically need to know that you can replace that content with data from another M3GM. | Are there some tags which make together the mesh but you basically need to know that you can replace that content with data from another M3GM. | ||
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Remember to change the links (#N) and instance IDs of the new data. | Remember to change the links (#N) and instance IDs of the new data. | ||
{{XML}} |
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