708
edits
mNo edit summary |
No edit summary |
||
Line 131: | Line 131: | ||
{{OBDtr| 0x648 | char[24] |EEDDFF| AD DE | dead | unused; always the same }} | {{OBDtr| 0x648 | char[24] |EEDDFF| AD DE | dead | unused; always the same }} | ||
|} | |} | ||
;Turret geometry | |||
*The body geometry is used during play, it is only used at design time. Once a turret is added to a level the body is baked into the [[OBD:AKEV|environment]]. The head and gun geometries are used because unlike the body they are not fixed, they need to move during play. | |||
edits