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Modding brainstorms: Difference between revisions

→‎Riddles for engine patchers: moved this bug report to bugs.oni2.net
(updating for new AE scope and removing precipitation idea (mine, later retracted), restoring old Muro's face (done), new Konoko animations (mine, retracted), new characters (totally done), and infinitely bouncing shells (old AE bug))
(→‎Riddles for engine patchers: moved this bug report to bugs.oni2.net)
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;Smart jumping
;Smart jumping
Add this as flag in ONCC. If set, this AI tries systematically (not MELEE randomly) to jump across gaps it can pass in order to reach its enemy. -- '''Loser'''
Add this as flag in ONCC. If set, this AI tries systematically (not MELEE randomly) to jump across gaps it can pass in order to reach its enemy. -- '''Loser'''
;Unsticking bug
Yes, I know that Neo never gets this one, but I do, and geyser, too. Type a cheat into the pause window, and the camera goes flying away as if you pressed "]" in dev mode. I believe it is caused by some sort of overflow in the cheat buffer. The buffer is not cleared when you close the window. For example: type "live", close the window, open it again, type "forever". I got it to bug up by typing random gibberish, too. Clearing the cheat buffer when you close the window might fix the problem. If someone (Neo?) who knows more about these sorts of things could comment, that would be great. [[User:Gumby|Gumby]] 21:10, 15 November 2008 (CET)
:A question and a fact:
:#Gumby, is there any reason why you are calling this effect "unsticiking"? There is no mention of "unsticking" in the engine apart from the '''unstick''' keypress event, which I think corresponds to Ctr+Alt/Shift+U (because it indeed "unsticks" a "stuck" character).
:#Once and for all, I'd like to stress that it is ''not'' true that "the camera goes flying away". What happens is that the ''character'' drifts away, the velocity being frozen. The character is not rendered during the drifting. If you jump, the camera fails to drift up.
:[[User:Geyser|geyser]] 00:14, 16 November 2008 (CET)
::Ok, then what should I call it? Bug-induced-derendering? [[User:Gumby|Gumby]] 04:52, 16 November 2008 (CET)
:::The drifting caused by ] can be called "the ] bug/feature". As for the thing you're trying to fix, when and if you're sure the problem is with the cheat buffer, then I'd call it the "cheat buffer bug", intuitively enough. --[[User:Geyser|geyser]] 05:23, 16 November 2008 (CET)


;Transforming Muro
;Transforming Muro