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(added a possible solution about quaternions question) |
m (damn error in typing!) |
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:::::Not to say that this is the only problem but... you're .dae files for left and right are identical :) [[User:Neo|Neo]] | :::::Not to say that this is the only problem but... you're .dae files for left and right are identical :) [[User:Neo|Neo]] | ||
::::::"The Make rotation keys continuous"is working great, no problems. Except for the stupid user error with the Striker's walk... lol [[User:EdT|EdT]] | ::::::"The Make rotation keys continuous"is working great, no problems. Except for the stupid user error with the Striker's walk... lol [[User:EdT|EdT]] | ||
::::::: Googled a possible solution and fitted it to one method. I have already | ::::::: Googled a possible solution and fitted it to one method. I have already checked it for some quaternions, which should result in euler angles, which contains values greater than 180 degrees, and it works fine. Here it is: | ||
public static Vector3 FromQ2(Quaternion q1) | public static Vector3 FromQ2(Quaternion q1) | ||
{ | { |
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