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3. Create a plain-text file named "Mod_Info.cfg" inside your new folder. See section "Mod_Info.cfg" under the [[#Mods|Mods]] or [[#Tools|Tools]] section to learn what to put in the config file for that kind of package. | 3. Create a plain-text file named "Mod_Info.cfg" inside your new folder. See section "Mod_Info.cfg" under the [[#Mods|Mods]] or [[#Tools|Tools]] section to learn what to put in the config file for that kind of package. | ||
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4. If you have [[OniSplit|.oni]] files in your mod, you make a folder named "oni" inside your package folder. If you have [[BSL|.bsl]] files, make a folder named "bsl". If you have [[Making a patch mod|XML patches]] (.oni-patch files), make a folder named "patches". If you have other kinds of files, place them in a folder called "plain" (this is done for [[:Category: | 4. If you have [[OniSplit|.oni]] files in your mod, you make a folder named "oni" inside your package folder. If you have [[BSL|.bsl]] files, make a folder named "bsl". If you have [[Making a patch mod|XML patches]] (.oni-patch files), make a folder named "patches". If you have other kinds of files, place them in a folder called "plain" (this is done for [[:Category:Modding tools|tool]] packages, not mods). See section "Folder structure" under the [[#Mods|Mods]] or [[#Tools|Tools]] section for an illustration of the required hierarchy. | ||
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5. Make a folder called "common" inside the oni/, bsl/, patches/ or plain/ folder for files will work on both Windows and Intel Macs. Make a folder called "win_only" or "mac_only" if you have files intended for only one platform or if certain files need to be in one format for Windows and one for OS X (such as sounds). | 5. Make a folder called "common" inside the oni/, bsl/, patches/ or plain/ folder for files will work on both Windows and Intel Macs. Make a folder called "win_only" or "mac_only" if you have files intended for only one platform or if certain files need to be in one format for Windows and one for OS X (such as sounds). |