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Script 10k (talk | contribs) m (new onisplit use different offsets) |
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Also note that the character's vertical aiming is unrestricted, so if you want to aim the camera extra-high or extra-low, the player camera won't be reflecting the actual elevation of the camera's "body": in that case, you may be better off going into manual camera mode 1 again, so as to look at the character a bit from the side, or roughly along the desired axis. | Also note that the character's vertical aiming is unrestricted, so if you want to aim the camera extra-high or extra-low, the player camera won't be reflecting the actual elevation of the camera's "body": in that case, you may be better off going into manual camera mode 1 again, so as to look at the character a bit from the side, or roughly along the desired axis. | ||
Once the orientation is correct, enter '''make_corpse shpadoinkle'''. This will create a file in the Oni folder called | Once the orientation is correct, enter '''make_corpse shpadoinkle'''. This will create a file in the Oni folder called lvl_#_shpadoinkle_corpse.dat, that looks a bit like this (and a bit like [[CRSA]], not surprisingly): | ||
Offset 0 1 2 3 4 5 6 7 8 9 A B C D E F | Offset 0 1 2 3 4 5 6 7 8 9 A B C D E F | ||