18,700
edits
(→chr_: forgot this Mac-exclusive too) |
(→ai2_: ai2_chump_stop is a boolean variable) |
||
Line 107: | Line 107: | ||
*ai2_barabbas_retrievegun [ai_name:string | script_id:int] - makes barabbas retrieve his gun if it is lost - ai2_barabbas_retrievegun barabus | *ai2_barabbas_retrievegun [ai_name:string | script_id:int] - makes barabbas retrieve his gun if it is lost - ai2_barabbas_retrievegun barabus | ||
*ai2_chump (null) - creates a chump | *ai2_chump (null) - creates a chump | ||
*ai2_comehere [ai_name:string | script_id:int] - tells an AI to come to the player | *ai2_comehere [ai_name:string | script_id:int] - tells an AI to come to the player | ||
*ai2_doalarm [ai_name:string | script_id:int] [console_id:int] - tells an AI to run for an alarm - ai2_doalarm ambush_commguy_2 4 | *ai2_doalarm [ai_name:string | script_id:int] [console_id:int] - tells an AI to run for an alarm - ai2_doalarm ambush_commguy_2 4 |