XML:DOOR: Difference between revisions

246 bytes added ,  16 February 2014
m
keep the matrices neutral
m (ZAxisUp is ignored during file conversion)
m (keep the matrices neutral)
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; Question
: Do InitialTransform and BaseTransform effect the door?
; Answer
: Yes. To keep the animation unchanged, use these:
        <InitialTransform>1 0 0 0 0 -1 0 1 0 0 0 0</InitialTransform>
        <BaseTransform>1 0 0 0 1 0 0 0 1 0 0 0</BaseTransform>


; Remaining questions
; Remaining questions
: How is ZAxisUp handled best in a 3D editor assuming Onisplit will compensate its effect?
: How is ZAxisUp handled best in a 3D editor when Onisplit doesn't compensate its effect?
: Does InitialTransform have any effect on the door?
: How to make a swing door animation?




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