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XML:BINA/OBJC/CHAR: Difference between revisions

m
guess we're using level 3 headers on these pages
m (copy edit; hopefully I did not screw up the description of AlarmGroups, as I'm not sure I understand it)
m (guess we're using level 3 headers on these pages)
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{{XML_OBJC_Header | type=CHAR | prev=WEAP | next=CMBT | name=Character }}
{{XML_OBJC_Header | type=CHAR | prev=WEAP | next=CMBT | name=Character }}


==General information==
===General information===
* The XML code on this page is based on OniSplit '''v0.9.61.0'''
* The XML code on this page is based on OniSplit '''v0.9.61.0'''
* '''BINACJBOCharacter.oni''' is level specific (it can be found in AE/AEInstaller/vanilla/level'''X'''_Final.dat).
* '''BINACJBOCharacter.oni''' is level specific (it can be found in AE/AEInstaller/vanilla/level'''X'''_Final.dat).