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It is written in C++, works in both Mac OS X and Windows and is currently very efficient in terms of performance. | It is written in C++, works in both Mac OS X and Windows and is currently very efficient in terms of performance. | ||
The initial version was written to help with the development of the Old China level mod and was also written in C# (previous 2.0) but later it was rewritten to C++ due to performance reasons. It was then developed further for the purposes of the [[AE]] so that resources could be patched smartly. To learn about the overall process, read [[Making a patch mod]] and [[Anniversary Edition/Framework#XML patching|AE Framework - XML patching]]. | The initial version was written to help with the development of the Old China level mod and was also written in C# (previous 2.0) but later it was rewritten to C++ due to performance reasons and cross platform problems. It was then developed further for the purposes of the [[AE]] so that resources could be patched smartly. To learn about the overall process, read [[Making a patch mod]] and [[Anniversary Edition/Framework#XML patching|AE Framework - XML patching]]. | ||
XmlTools can be used as a standalone tool or as a base for another tools. It can be issued commands directly on the command-line interface (CLI) or passed a text file on the CLI with a list of commands to perform. | XmlTools can be used as a standalone tool or as a base for another tools. It can be issued commands directly on the command-line interface (CLI) or passed a text file on the CLI with a list of commands to perform. |
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