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BSL:Functions: Difference between revisions

→‎game (miscellaneous): what ph_status does
(→‎chr: trying to explain chr_poison better)
(→‎game (miscellaneous): what ph_status does)
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*perf_prefix - sets the perf prefix
*perf_prefix - sets the perf prefix
*ph_status - xxx
*ph_status - xxx
''the "ph" is for physics''
''lists the physics status (collision type) of objects (characters, weapons, doors, etc.) that are currently in use''
*print_state state:int - prints an anim state
*print_state state:int - prints an anim state
*print_type type:int - prints an anim type  
*print_type type:int - prints an anim type