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(→chr: trying to explain chr_poison better) |
(→game (miscellaneous): what ph_status does) |
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*perf_prefix - sets the perf prefix | *perf_prefix - sets the perf prefix | ||
*ph_status - xxx | *ph_status - xxx | ||
''the | ''lists the physics status (collision type) of objects (characters, weapons, doors, etc.) that are currently in use'' | ||
*print_state state:int - prints an anim state | *print_state state:int - prints an anim state | ||
*print_type type:int - prints an anim type | *print_type type:int - prints an anim type |