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BSL talk:Functions: Difference between revisions

chr_vocalize doesn't work as supposed to
(chr_vocalize doesn't work as supposed to)
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But I've found a good alternative: <tt>ai2_kill();</tt>, kill them all too. By curiosity have anybody got <tt>chr_kill_all_ai</tt> work? --[[User:Script 10k|Script 10k]] 21:00, 9 August 2012 (CEST)
But I've found a good alternative: <tt>ai2_kill();</tt>, kill them all too. By curiosity have anybody got <tt>chr_kill_all_ai</tt> work? --[[User:Script 10k|Script 10k]] 21:00, 9 August 2012 (CEST)
==chr_vocalize==
"chr_vocalize [ai_name:string | script_id:int] type:string - makes a character utter a vocalization (vocalize type strings: override, yell, pain, call, say, chatter, idle)"
Couldn't get this to work with any other character than Konoko (player). If someone can "vocalize" bots please let me know.
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