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Jello-cam: Difference between revisions

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For modders, the relevant BSL commands are [[cm_jello]], a function that toggles "Jello mode", [[cm_jello_amt]], a variable that determines the opacity of jelloed quads, and [[cm_jello_radius]], a variable that determines how large of a visual space to clear in the quads between the camera and Konoko. In the Windows-only [[AGDB]] data, the black boxes are named with the suffix "_jello_fix"; since AGDB names are applied by [[OniSplit]] to quads when it exports a level model from the Windows game data to Collada format, the jello-fix boxes can thus be distinguished from the rest of the level.
For modders, the relevant BSL commands are [[cm_jello]], a function that toggles "Jello mode", [[cm_jello_amt]], a variable that determines the opacity of jelloed quads, and [[cm_jello_radius]], a variable that determines how large of a visual space to clear in the quads between the camera and Konoko. In the Windows-only [[AGDB]] data, the black boxes are named with the suffix "_jello_fix"; since AGDB names are applied by [[OniSplit]] to quads when it exports a level model from the Windows game data to Collada format, the jello-fix boxes can thus be distinguished from the rest of the level.


[[Category:Modding information]]
[[Category:Engine docs]]