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===Detailed checklist=== | ===Detailed checklist=== | ||
{{divhide|env markers - feature update #3 (upcoming)}} | {{divhide|env markers - feature update #3 (upcoming)}} | ||
Since this update deals mainly with textures I better shouldn't stop at env markers. | Since this update deals mainly with textures I better shouldn't stop at env markers. | ||
These things | These things deal also more or less with textures: '''pathfinding''' (ghosts), '''furniture''' (collision boxes), handling of '''regular textures''' (adding an easy way to switch textures), '''gunk flagged''' ("special") textures, '''static objects''' (just so that I complete the model section all together), and for sake of completeness '''animated objects''' and '''cameras'''. | ||
* html page [x] | * html page [x] | ||
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** button: toggle visibility of collision boxes [x] | ** button: toggle visibility of collision boxes [x] | ||
* add layer export [x] | * add layer export [x] | ||
* load complete layer after clicking button in GUI [] | * load complete layer after clicking button in GUI [x] | ||
* enhancements | * enhancements | ||
** add instance checker: AKEV textures [] | ** add instance checker: AKEV textures [] |
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