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Script 10k (talk | contribs) (lock_keys explanation) |
Script 10k (talk | contribs) m (minor note on sound_impulse_play) |
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*sound_dialog_play_interrupt name:string - function to interrupt the current character dialog and play a new one - sound_dialog_play_interrupt c00_01_66shinatama | *sound_dialog_play_interrupt name:string - function to interrupt the current character dialog and play a new one - sound_dialog_play_interrupt c00_01_66shinatama | ||
*sound_impulse_play name:string [volume:float] - function plays an impulse sound - sound_impulse_play glass_big 1.0 | *sound_impulse_play name:string [volume:float] - function plays an impulse sound - sound_impulse_play glass_big 1.0 | ||
''Works with all "imp.oni" files extracted (or created) with OniSplit.'' | |||
*sound_list_broken_links - function writes a list of sounds which have broken links to a file | *sound_list_broken_links - function writes a list of sounds which have broken links to a file | ||
*sound_music_start name:string [volume:float] - function to start music playing - sound_music_start mus_asian 0.75 | *sound_music_start name:string [volume:float] - function to start music playing - sound_music_start mus_asian 0.75 |
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