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| Paradox-01 (talk | contribs) m (climbing system, bug fixes) | Paradox-01 (talk | contribs)  m (reduced char capsule size) | ||
| Line 1: | Line 1: | ||
| == | ==Adjustments== | ||
| ===v2=== | |||
| * Reduced capsule size for characters (changed from 42 to 30), characters can now better run into each other (shouldn't be set to 0 because then the mesh overlap all the time), we might change the values again when adding H2H combat. | |||
| ===Bugfixes=== | ===Bugfixes=== | ||
| '''Editing a Montage for height adaptions:''' | '''Editing a Montage for height adaptions:''' | ||
| Line 13: | Line 16: | ||
| '''Prevent rolling animation when character should just grab a ledge:''' | '''Prevent rolling animation when character should just grab a ledge:''' | ||
| *  | * Add here | ||
| '''Prevent ledge grab when character falls far too fast''' | '''Prevent ledge grab when character falls far too fast''' | ||
| *  | * Add here | ||
| ===Internal improvements=== | ===Internal improvements=== | ||
| * Merge General BP Interface with ONCC interface | * Merge General BP Interface with ONCC interface | ||
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