8,013
edits
Paradox-01 (talk | contribs) (in theory this is the complete list of all necessary changes for the "droid FX" mod) |
Paradox-01 (talk | contribs) m (some notes on impact) |
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| <Impact Name="<font color="#777777">Impt</font>''name''"> | | <Impact Name="<font color="#777777">Impt</font>''name''"> | ||
| char[128] | | char[128] | ||
| Closes with "</Impact>". | | Closes with "</Impact>". | ||
Impact owner (Impact Name="...") checks on impact target (Material="..."). | |||
While new materials and impacts can be added, the use of conditions is hardcoded. So you can only build on existing resources (used or extend unused) and ONIA. | |||
While ONIA requires TRAM particle links, the other H2H impacts do not. | |||
Impacts: conditions (needs double-checking) | |||
:''[...]'' | |||
::: '''''Char-env impacts''''' (animation-based: footsteps, fall, etc.) | |||
:''[...]'' | |||
::: '''''Weapon "root" impacts''''' (Weapon, Shrapnel, Weapon_Bounce, Damaging, Blast, Projectile, Projectile, Bullet) | |||
:''[...]'' | |||
::: '''''Weapon particle impacts''''' (kinda sorted: ballistic, energy, extra) | |||
:''[...]'' | |||
:Debris: | |||
:Casing: | |||
:---- | |||
::: '''''H2H impacts''''' | |||
<!--:Special ONCC (CBPI) impacts: a specific body part was hit--> | |||
:Melee: used to let AI know about fights ? | |||
:Head: blocked and unblocked ? | |||
:Head_Blocked | |||
:Head_Hit | |||
:Head_Killed | |||
:---- | |||
:Kick: Kick was unblocked (probably should be blocked and unblocked condition but isn't, ergo: duplicate of Kick_Hit) | |||
:Kick_Blocked: Punch was blocked | |||
:Kick_Hit: Kick was unblocked | |||
:---- | |||
:Special ONCC (ONIA) impacts: target was kicked by attacker with this ONIA link, blocked and unblocked | |||
:Bar_Super_Kick: SP attack flash for Barabas | |||
:Com_Super_Kick: unused, SP attack flash for Comguy ? | |||
:Eli_Super_Kick: SP attack flash for Elite Striker | |||
:Gri_Super_Kick: unused, SP attack flash for Griffin ? | |||
:Kon_Super_Kick: SP attack flash for Konoko | |||
:Mur_Super_Kick: SP attack flash for Muro | |||
:Nin_Super_Kick: SP attack flash for Ninja | |||
:Red_Super_Kick: SP attack flash for Fury | |||
:Str_Super_Kick: SP attack flash for Striker | |||
:Swt_Super_Kick: SP attack flash for SWAT | |||
:Tan_Super_Kick: SP attack flash for Tanker | |||
:Tcl_Super_Kick: unused, SP attack flash for TCTF Lite ? | |||
:Thu_Super_Kick: unused, SP attack flash for Thugs | |||
:---- | |||
:Kick_Killed: Kick killed a foe | |||
:---- | |||
:Punch: Punch was unblocked (probably should be blocked and unblocked condition but isn't, ergo: duplicate of Punch_Hit) | |||
:Punch_Blocked: Punch was blocked | |||
:Punch_Hit: Punch was unblocked | |||
:---- | |||
:Special ONCC (ONIA) impacts: target was punched by attacker with this ONIA link, blocked and unblocked | |||
:Bar_Super_Punch: SP attack flash for Barabas | |||
:Com_Super_Punch: unused, SP attack flash for Comguy ? | |||
:Eli_Super_Punch: SP attack flash for Elite Striker | |||
:Gri_Super_Punch: unused, SP attack flash for Griffin ? | |||
:Kon_Super_Punch: SP attack flash for Konoko | |||
:Mur_Super_Punch: SP attack flash for Muro | |||
:Nin_Super_Punch: SP attack flash for Ninja | |||
:Red_Super_Punch: SP attack flash for Fury | |||
:Str_Super_Punch: SP attack flash for Striker | |||
:Swt_Super_Punch: SP attack flash for SWAT | |||
:Tan_Super_Punch: SP attack flash for Tanker | |||
:Tcl_Super_Punch: unused, SP attack flash for TCTF Lite ? | |||
:Thu_Super_Punch: unused, SP attack flash for Thugs | |||
:---- | |||
:Punch_Killed: Punch killed a foe | |||
:---- | |||
:Self_Damage: used ingame? | |||
:Self_Damage_Killed: used ingame? | |||
|- | |- | ||
| <Material Name="<font color="#777777">Mtrl</font>''name''"> | | <Material Name="<font color="#777777">Mtrl</font>''name''"> | ||
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| ? | | ? | ||
|} | |} | ||
===Particle structures=== | ===Particle structures=== |
edits