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Paradox-01 (talk | contribs) m (Cheat code (notes), Carousel) |
Paradox-01 (talk | contribs) (Dev console, Variables (notes)) |
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If we really wanted to we could add a timeline node for a smooth transition. | If we really wanted to we could add a timeline node for a smooth transition. | ||
Also, fast mode could probably be bundled with this function. | |||
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[[Image:UnrealOni_cheat_codes_minime_behemoth_godzilla.png|right|thumb|Behemoth function with scaling parameter (recycled for other ''character scalings'')]] | [[Image:UnrealOni_cheat_codes_minime_behemoth_godzilla.png|right|thumb|Behemoth function with scaling parameter (recycled for other ''character scalings'')]] | ||
This is basically one function with two free | This is basically one function with two free parameters, one for the scaling and one for the cheat name. | ||
The central property in this code is the '''Actor Scale 3D''' which we will set the scaling as following: | The central property in this code is the '''Actor Scale 3D''' for which we will set the scaling as following: | ||
* minime (0.5) | * minime (0.5) | ||
* behemoth (2) | * behemoth (2) | ||
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The second parameter for the cheat name is purely decorative, it is only for the status message. | The second parameter for the cheat name is purely decorative, it is only for the status message. | ||
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That feature is very important for the "marypoppins" cheat. | That feature is very important for the "marypoppins" cheat. | ||
==Debugging== | |||
===Live scripting=== | |||
In Oni you can do some scripting with the developer console. | |||
We probably should also allow for some manipulations of variables like '''''ai2_chump = 1'''''. | |||
This requires a user widget and a key binding which will be ^ by default. | |||
The = sign serves as separator. A select node can then link to the individual variables. |
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