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==Old talk== | ==Old talk== | ||
===New 19-bone TRIA=== | ===New 19-bone TRIA=== | ||
Basically, a 4-legged (19-bone) character would be playable if we create enough new TRAM files | Basically, a 4-legged (19-bone) character would be playable if we create enough new TRAM files. | ||
An open question is how we force the head to be the 11th part when we use the auto-TRIA-creation of onisplit v0.9.52.0. I dont't know whether head view animation are hardcoded or stored inside the TRAC/TRSC. | An open question is how we force the head to be the 11th part when we use the auto-TRIA-creation of onisplit v0.9.52.0. I dont't know whether head view animation are hardcoded or stored inside the TRAC/TRSC. |
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