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:in this thread (<nowiki>https://collada.org/public_forum/viewtopic.php?p=3457</nowiki>, dead link) i have been requesting for support on COLLADA file format | :in this thread (<nowiki>https://collada.org/public_forum/viewtopic.php?p=3457</nowiki>, dead link) i have been requesting for support on COLLADA file format | ||
:today i've finished extracting from M3GM to COLLADA (and i might say that COLLADA is very natural, essential, or whatever) | :today i've finished extracting from M3GM to COLLADA (and i might say that COLLADA is very natural, essential, or whatever) | ||
:you can get a C++ COLLADA loader [ | :you can get a C++ COLLADA loader [https://sourceforge.net/projects/colladaloader/ here] (a bunch of sample models is included, even with animations) | ||
::[[User:Kuchumovn|Kuchumovn]] 00:19, 28 January 2008 (CET) | ::[[User:Kuchumovn|Kuchumovn]] 00:19, 28 January 2008 (CET) | ||
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:skeletal data has been implemented | :skeletal data has been implemented | ||
:also, while testing the exporter, i've found that only [ | :also, while testing the exporter, i've found that only [https://sourceforge.net/projects/colladaloader/ this COLLADA loader] gives satisfactory results | ||
:i've googled a bit, and haven't found any other COLLADA loader (even 3DS MAX doesn't load the exported DAE files; btw, they have written there ''"Autodesk (.FBX, .DAE)"'' - i think someone may trail them for this) | :i've googled a bit, and haven't found any other COLLADA loader (even 3DS MAX doesn't load the exported DAE files; btw, they have written there ''"Autodesk (.FBX, .DAE)"'' - i think someone may trail them for this) | ||
:maybe you've met some other satisfactory COLLADA loaders? | :maybe you've met some other satisfactory COLLADA loaders? |