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==Rebellion==
==Rebellion==
There must still be a Rebellion. See [https://www.theatlantic.com/past/docs/issues/2000/06/chase.htm this article] for interesting insights into what makes an intellectual turn violent. Will the Rebellion be overly violent, causing Konoko to turn against them? And how exactly would we handle this, since there’s a conflict between a narrative where Konoko supports an unethical organization and the gameplay that requires the player to guide Konoko in taking part in missions that they don’t approve of?
There must still be a Rebellion. See [https://www.theatlantic.com/magazine/archive/2000/06/harvard-and-the-making-of-the-unabomber/378239/ this article] for interesting insights into what makes an intellectual turn violent. Will the Rebellion be overly violent, causing Konoko to turn against them? And how exactly would we handle this, since there’s a conflict between a narrative where Konoko supports an unethical organization and the gameplay that requires the player to guide Konoko in taking part in missions that they don’t approve of?


==Agency RED==
==Agency RED==