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Creating an animation rig in Blender: Difference between revisions

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| ORG-upper_arm.R || x || No
| ORG-upper_arm.R || x || No
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#<li value="50">Remove the following bones:</li>
#*MCH-thigh_tweak.L
#*MCH-thigh_tweak.R
#*MCH-shin_tweak.L
#*MCH-shin_tweak.R
# Snap ''MCH-torso.parent'' and ''MCH-torso_pivot'' to the ''mid'' body part. (You can also snap them to ''MCH-spine'' or ''MCH-spine.001'' bones as they're snapped to ''mid'' as well)


[[Category:Modding tutorials]]
[[Category:Modding tutorials]]
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