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# <code>film_record</code> (BSL command for FILM recording. When it is set to <mark>1</mark>, it is eq to <mark>FKEY-9</mark>. When it is set to <mark>0</mark>, it is eq to <mark>FKEY-10</mark>) | # <code>film_record</code> (BSL command for FILM recording. When it is set to <mark>1</mark>, it is eq to <mark>FKEY-9</mark>. When it is set to <mark>0</mark>, it is eq to <mark>FKEY-10</mark>) | ||
# <code>fully-disabled mip-mapping</code> (I just don't need it now) | # <code>fully-disabled mip-mapping</code> (I just don't need it now) | ||
# <code>NoShade texture flag</code> (the texture | # <code>NoShade texture flag</code> (the texture with this flag will not recieve any fog or shading. The same as AdditiveBlend texures, but without additive blending ^_^. Implemented to engine, waiting the OniSplit SRC from GeySer.) | ||
<br> | <br> | ||
<br> | <br> |
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