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Blender: Difference between revisions

167 bytes added ,  14 May 2022
→‎Oni-specific issues with Blender: Updated info on rotation order issues backing it up with Blender manual, also added ""Up" axis problem" and "Units" subheaders
(→‎Rotation order issue between Oni and Blender: Updated info on rotation order issue between Oni and Blender)
(→‎Oni-specific issues with Blender: Updated info on rotation order issues backing it up with Blender manual, also added ""Up" axis problem" and "Units" subheaders)
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To summarize: '''Always use the -blender argument when you're exporting assets from Oni to Blender''', otherwise you can expect the problem shown in the above screenshots.
To summarize: '''Always use the -blender argument when you're exporting assets from Oni to Blender''', otherwise you can expect the problem shown in the above screenshots.
==="Up" axis problem===
To be further described, Oni's up axis is Y, for Blender it's Z
===Units===
To be further described, Oni's units are actually feet and yards


===Broken alpha transparency and textures on animated models===
===Broken alpha transparency and textures on animated models===
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