19,041
edits
m (link fix) |
m (link fix) |
||
Line 305: | Line 305: | ||
*Other loaders: you can try [https://www.blender.org/ Blender]. Seems to work correctly if you don't have animations in the .dae file. | *Other loaders: you can try [https://www.blender.org/ Blender]. Seems to work correctly if you don't have animations in the .dae file. | ||
*3DS Max (and Maya): As far as I know you need the ColladaMax (ColladaMaya) plugin from [http://web.archive.org/web/20080115044318/http://www.feelingsoftware.com/content/view/16/30/ Feeling Software]. In addition Autodesk's [https:// | *3DS Max (and Maya): As far as I know you need the ColladaMax (ColladaMaya) plugin from [http://web.archive.org/web/20080115044318/http://www.feelingsoftware.com/content/view/16/30/ Feeling Software]. In addition Autodesk's [https://aps.autodesk.com/developer/overview/fbx-converter-archives FBX Converter] can convert from/to Collada and FBX/3DS/OBJ. As for "trailing" them... yeah suuuure... | ||
*Me: I'm using [https://web.archive.org/web/20140620124403/https://www.autodesk.com/products/softimage/overview XSI Mod Tool]. Unlike Blender it can import animations correctly. | *Me: I'm using [https://web.archive.org/web/20140620124403/https://www.autodesk.com/products/softimage/overview XSI Mod Tool]. Unlike Blender it can import animations correctly. | ||