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Marathon: Difference between revisions

69 bytes added ,  16 August 2024
added a much-needed picture of the game
(updated in light of the new game's announcement)
(added a much-needed picture of the game)
 
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'''Marathon''' is a series of first-person shooter games started by [[Bungie]]. The original game was released for Macintosh in 1994 and was preferred by Mac gamers as a more sophisticated alternative to the PC hit DOOM. As with the [[Myth]] series, Bungie made the first two games (Marathon and Marathon 2: Durandal) and the third (Marathon Infinity) was made by another studio. Unlike Myth's third game, the third Marathon game stayed close to the previous games' roots because Marathon Infinity was made by [[wp:Double Aught|Double Aught]], a short-lived studio spun off from Bungie.
[[Image:Marathon - Defend THIS!.jpg|right|400px]]
Marathon is a series of first-person shooter games started by [[Bungie]]. The original game was released for Macintosh in 1994 and was preferred by Mac gamers as a more sophisticated alternative to the PC hit DOOM. As with the [[Myth]] series, Bungie made the first two games ('''Marathon''' and '''Marathon 2: Durandal''') and then another studio made the third ('''Marathon Infinity'''). Unlike Myth's third game, the third Marathon game stayed close to the previous games' roots because Marathon Infinity was created by [[wp:Double Aught|Double Aught]], a short-lived studio spun off from Bungie.


Bungie is known for cross-referencing their games, and indeed there are multiple references to Marathon in [[Oni]], documented in the [[Easter eggs]] article.
Bungie is known for cross-referencing their games, and indeed there are multiple references to Marathon in [[Oni]], documented in the [[Easter eggs]] article.
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[[Multiplayer|Unlike Oni]], Marathon shipped with a multiplayer feature (albeit LAN-only). Bungie also supported the modding community with helpful information on the file formats; they eventually released the development tools Forge and Anvil alongside Marathon Infinity.
[[Multiplayer|Unlike Oni]], Marathon shipped with a multiplayer feature (albeit LAN-only). Bungie also supported the modding community with helpful information on the file formats; they eventually released the development tools Forge and Anvil alongside Marathon Infinity.


In 1999, the Marathon 2 engine was open-sourced by Bungie. This code was used to produce Aleph One, a unified engine which runs the scenarios for Marathon, Marathon 2, and Marathon Infinity as well as fan-made scenarios. The original LAN multiplayer mode was improved and extended to be Internet-capable. In 2005, the Marathon Trilogy was made freeware by Bungie, so anyone can download it legally and play it on modern computers with the Aleph One engine (see below).
In 1999, the Marathon 2 engine was open-sourced by Bungie. This code was used to produce Aleph One, a unified engine which runs the scenarios for Marathon, Marathon 2, and Marathon Infinity as well as fan-made scenarios. The original LAN multiplayer mode was improved and extended to be Internet-capable. In 2005, the Marathon Trilogy was made freeware by Bungie, so anyone can download it legally and play it on modern computers with the Aleph One engine (see links below).


Unlike Oni and Myth, the rights to the Marathon [[wp:Intellectual property|IP]] never left Bungie's hands. Bungie announced in 2023 that they are returning to the IP with a new extraction shooter set on/around Tau Ceti, the location of the original Marathon.
Unlike Oni and Myth, the rights to the Marathon [[wp:Intellectual property|IP]] never left Bungie's hands. Bungie announced in 2023 that they are returning to the IP with a new extraction shooter set on/around Tau Ceti, the location of the original Marathon.